Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
| Date uploaded | 2 years ago |
| Version | 1.0.2 |
| Download link | EchoTheThird-FujocordPLUS-1.0.2.zip |
| Downloads | 13 |
| Dependency string | EchoTheThird-FujocordPLUS-1.0.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100notnotnotswipez-MoreCompany
A stable lobby player count expansion mod. With cosmetics!
Preferred version: 1.8.1anormaltwig-LateCompany
A mod to allow players to join after the game starts.
Preferred version: 1.0.11x753-More_Suits
Adds more suits to choose from, and can be used as a library to load your own suits!
Preferred version: 1.4.1RickArg-Helmet_Cameras
For monitoring first person cameras on player's helmets. For best "Camera Man" experience.
Preferred version: 2.1.5tinyhoot-ShipLoot
Reliably shows the total value of all scrap in your ship.
Preferred version: 1.0.0Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.6.3Suskitech-AlwaysHearActiveWalkies
Allows you to hear active walkies even when you're not holding them.
Preferred version: 1.4.4EliteMasterEric-Coroner
Rework the Performance Report with new info, including cause of death.
Preferred version: 1.6.0Blorb-WeatherMultipliers
Moons with active weather will contain scrap with higher value
Preferred version: 1.1.05Bit-VoiceHUD
Displays the ingame push-to-talk icon, when detecting voice activity
Preferred version: 1.0.4Ozone-Glow_Steps
Now see other people's footsteps w/ no networking required(Client-side still)! Adds glowing footsteps where you run! Makes getting out easier.
Preferred version: 1.1.2Midge-PushCompany
Push your fellow crewmates using the interaction key! (E by default). This mod is required by everyone.
Preferred version: 1.2.0BoxCreations-Box_More_Suits
Suits from the Box crew, check website if you want a 3D custom suit made for you
Preferred version: 1.2.7Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5sunnobunno-LandMineFartReverb
They say you fart up to three hours after you die. Better go out with a big one.
Preferred version: 1.0.3Jordo-NeedyCats
You like cats? The company likes cats too! Find them roaming the various abandoned facilities and bring them home!
Preferred version: 1.2.0BGN-PizzaTowerEscapeMusic
Plays music from Pizza Tower when the early ship leave alert appears
Preferred version: 2.3.0FoxGod-ThiccCompanyModelReplacement
Adds Thicc Company Model Variants to the suit rack in Lethal Company.
Preferred version: 2.0.1sunnobunno-YippeeMod
Changes the chitter SFX of the Hoarding Bug to the yippee-tbh sound
Preferred version: 1.2.4Ozone-Runtime_Netcode_Patcher
Patches Netcode RPC methods during runtime utilizing Harmony
Preferred version: 0.2.5FlipMods-ReservedItemSlotCore
The core mod for all ReservedItemSlot mods. Adds functionality for all ReservedItemSlot mods.
Preferred version: 1.8.17FlipMods-ReservedFlashlightSlot
Gives a free, dedicated Flashlight slot on the right side of your screen. Can be toggled with [F] to activate the Flashlight at anytime.
Preferred version: 1.6.3FlipMods-ReservedWalkieSlot
Gives a free, dedicated Walkie slot on the right side of your screen. You can press [X] to activate and speak into the Walkie at anytime.
Preferred version: 1.6.2akechii-DiscountAlert
Alerts you which items have a discount when the round begins. Client-side! Customizable!
Preferred version: 2.3.0quackandcheese-ToggleMute
A mod for Lethal Company that adds a customizable toggle mute hotkey
Preferred version: 1.3.1KeffBiff-NIKKEPlayerModels
Adds characters from Goddess of Victory: NIKKE as suits.
Preferred version: 1.1.0Badham_Mods-SCPFoundationDungeon
Adds the SCP foundation as a potential dungeon to explore.
Preferred version: 3.0.0scoopy-Scoopys_Variety_Mod
Adds two new interiors (Dungeon and Sewer), and some scrap items. This mod aims to add some variety to the base game of lethal company through new content.
Preferred version: 1.2.0TheFluff-FairAI
Mod To Make Entities Less Racist. Everyone that can die will die by stepping on land mines, boombas, turrets, and config support. Now with more config options including checking for players nearby before anything can happen in the mod!
Preferred version: 1.3.3Vulf-GokuBracken
Replaces the bracken's model with a model of Goku from the Tenkaichi games
Preferred version: 1.5.4AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.3.4ShaosilGaming-GeneralImprovements
Fixes many bugs and adds many QoL improvements and optional tweaks. Very configurable.
Preferred version: 1.1.11Lordfirespeed-OdinSerializer
Fast, robust, powerful and extendible .NET serializer built for Unity
Preferred version: 2022.11.9xilophor-LethalNetworkAPI
A library/API to allow developers to easily add networking to their mods.
Preferred version: 2.1.6Major_And_Skiz-MoreInteriors
Adds some more interior tilesets for your crew to scavenge in. Currently the Bunker tileset is out and More interiors to come. Have Fun.
Preferred version: 2.5.0Boniato-Ganimedes
[2.1 Release] (LLL) A challenging late game moon with hidden places, parkour shortcuts, 4 fire exits and new themed scrap with unique features!
Preferred version: 2.1.0Zingar-SecretLabs
[3.3 Release] A custom moon based on the game SCP:Secret Lab and located on the facility Site-02. An abandoned lab once known as Site-02. Proceed with caution, entities once contained here now roam its halls.
Preferred version: 3.3.7Anubis-LaserControl
Binding the laser pointer to the turret. What bad things could happen?
Preferred version: 0.1.7TwinDimensionalProductions-CoilHeadStare
Makes the Coil Head slowly turn and face you even while you are looking directly at it. Reminding you that it only needs you to falter for a single moment. Extra feature: Coil Head spring bounces when hit with a shovel.
Preferred version: 1.0.9Evaisa-LethalThings
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Preferred version: 0.9.4CHILLAX-ChillaxSCRAPS
**NEW** UNO REVERSE CARD and **HOT** DEATH NOTE ITEM : Adds additional scraps to mess with your friends and enhance gameplay experience, originally planned for Chillax friend group members, but feel free to use it as you like!
Preferred version: 0.6.0FlipMods-TooManyEmotes
Adds over 200 new emotes! Emote wheel included! Allows Masked Enemies to emote, Implements a system for purchasing them on the store (optional), and much more!
Preferred version: 1.9.5readthisifbad-SnatchinBracken
SnatchinBracken modifies the behavior of Bracken enemies. Instead of instantly killing players on contact, Brackens now capture and drag players to the infamous Bracken Room.
Preferred version: 1.4.0IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of custom levels and dungeons in Lethal Company.
Preferred version: 1.1.6malco-Lategame_Upgrades
V3.3.0! - Chargeable Radar Boosters, Locksmith Interaction change & more
Preferred version: 3.3.0Alice-ScarletDevilMansion
Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.
Preferred version: 1.2.12AudioKnight-StarlancerMoons
(LLL) 3 new moons: 1 free, 1 intermediate and 1 late-game. Part of my Starlancer series!
Preferred version: 1.0.1Scintesto-Monster_Plushies
For now has the Bracken, Coilhead, Masked, Bunker spider, Lootbug and Jester as plushies!
Preferred version: 1.1.2loaforc-FacilityMeltdown
Maybe taking the apparatus out isn't such a great idea...
Preferred version: 2.4.1fumiko-CullFactory
Stops rendering faraway factory rooms - Helps with performance.
Preferred version: 0.9.1CommanderJoJo-ThiccCoilHead
Replaces the coil head model to a much more voluptuous physique.
Preferred version: 1.2.2no00ob-LCSoundTool
Let's you easily load audio files, replace in game audio, send audio over the network and log any audio playback into console.
Preferred version: 1.5.1Clementinise-CustomSounds
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Preferred version: 2.3.2Dantor-Dantors_Mental_Hospital
Adds a new custom interior themed as a psyquiatric institution to explore and get lost
Preferred version: 1.1.0Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.1.0MrHydralisk-EnhancedLockpicker
Mod for Lethal Company, that enhance Lockpicker
Preferred version: 1.1.4Rattenbonkers-TVLoader
Allows players to add custom videos to the Television.
Preferred version: 1.1.1pourcan-Family_Guy_Type_TV_Addon
Mostly Family Guy and meme videos for my friends
Preferred version: 1.0.0GrongoTown-VannyPlayerModel
Adds a player model of Vanny from Five Nights at Freddy's Security Breach
Preferred version: 0.1.0skidz-PoolRooms
Pool Rooms is a Lethal Company interior featuring a layout all about the classic swimming pool aesthetic, with a hint of liminality.
Preferred version: 0.1.18LethalAPI-LethalAPI_Terminal
A fully fledged modding API for everything to do with the on-ship Terminal. Including custom commands, interactions, terminal overhauls, conditional command overrides, and more.
Preferred version: 1.0.1Pooble-LCBetterSaves
Have as many saves as you want! (And rename them, too!)
Preferred version: 1.7.3MasterAli2-SaveStealer
A mod for Lethal Company that allows you to copy save files even if you are not the host of the game.
Preferred version: 0.0.3LethalMatt-Bozoros
A custom clown / circus themed moon. Featuring confetti / balloon weather and a firework show!
Preferred version: 0.1.3FrogStuff-FerretModelSuit
Makes a dedicated suit on the wall for FerretCo's Ferret playermodel. You need to manually modify Ferret's playermodel config to have this work.
Preferred version: 1.0.0AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.2.0README
Fujocord PLUS
Just a modpack for the Lethal Homies, pls ignore unless you enjoy the list.
CHANGELOG
1.0.9 - 1.0.10
- Added LCOffice Interior and adjusted each moon's chances (chart below):

- Added StarlancerAIFix (Spore Lizards might now work properly when spawned outside Bozoros.)
- Updated all mods.
1.0.8
- Updated all mods.
- Fixed a file issue again again again.
1.0.7
- Updated all mods.
Inverse Teleporting is a bit underused right now, to encourage it I gave players a very useful buff for quickly hopping into the interior.
- Inverse Teleporting now keeps your inventory when sent to the interior.
- Batteries now auto-charge in orbit.
- VoiceHUD changes color based on your volume.
- Bunker interior length has been halved. (Less getting completely lost, more Loot, closer enemies)
- Added LC Better Saves & Save Stealer (Easier managing saves for hosts).
- Added Bozoros, a new free moon based in a carnival with a lot of unique weather effects and confetti.
- Added LethalFerrets, 1 new skin (ferret)!
- More things I probably forgot.
1.0.6 Hotfix
Last time I change interior chances I promise.
Interior chances were absolutely in disarray in 1.0.5 and absolutely were not where I wanted them. Now almost every moon has a ~50% chance of one dedicated interior (towering Facility's ~25%) AND have some kind-of sense to their percentages per moon.
Here's a visual representation of the chances per moon

Something wasn't included in 1.0.5, my bad, it should be fixed now ;)
- Added missing file(s).
- Updated Laser Control Mod.
1.0.5
WE'RE IN THE FUTURE BABY!!! Did some testing with a weather syncing mod called WeatherTweaks which was built with LethalLevelLoader 1.1.6 in mind and now there's 0 weather desync! This is great because there were ~8 mods that required the newest version of LethalLevelLoader 1.1.6. We also now have access to new mods that required LLL 1.1.6 as well (Added some already).
Mod Updates
- Updated literally everything, we're back in modern days y'all.
- Heads up, I don't know every single change these updates have changed, this means things might feel completely different
- Lots of interior fixes and updates too so hopefully all the interiors feel less buggy/shitty.
- Things like: Hospital & Scarlet Mansion = Less Impossible, Sewers: Better enemy pathing Bunker: RATS!!!, Sewers: Less invisible fire escapes, Sewer less jumping rooms, Sewer: More forgiving jump rooms.
New Mods
- Solved and tested weather desync by adding a new Weather specific mod.
- This weather mod changes how the game decides what weather each moon gets and others.
- Added YET ANOTHER INTERIOR!! YIPPIE!!! HOPE YOU SEE IT!!!
- Added Terminal Formatter, makes Moons/Shops menu easier to look at.
- Added Enhanced Lockpicker: Faster lockpicker and lockpicker can now jam doors closed (good for locking in enemies).
- Added TVLoader and Family Guy Type TV Addon (thank yous are appreciated)
- Added Skins: GooeyGoodra, VannyPlayerModel
Changes
- Modified interior chances, brought Castle Dungeon back into rotation.
Did you know BlueArchiveModels mod takes 15-20 seconds to load on my rig? Food for thought.
1.0.4
Looking at Ganimedes, I thought it was kind-of silly that the base price was $1200. Even Titan, one of the more difficult moons was only $700.
- Ganimedes cost reduced ($1200 -> $800)
Quality-of-Life Changes
- Empty Monitors above the map are now filled with various helpful bits of info.
Fixes
- CullFactory is now disabled as default again as I ran into another weird visual glitch while testing the Scarlet Mansion dungeon.
- Re-enabled these suits as they were being disabled by 6 different suit mods: Mario, Luigi, Knuckles, Kirby, MtDew, Skeleton, Glow etc.
Removed Mods
-
Removed some redundant mods: QuotaRollover, Health Metrics & LetMeLookDown are all featured in GeneralImprovements
-
Removed unused mods: PizzaResonanceMeltdown (didnt work), AdditionalSuits & AdditionalContentFramework (Bland Color Suits), FashionCompany & LethalFashion.
-
Changed a bunch of shit I probably forgot about.
1.0.3
Rebalancing
Sell Bodies
Balanced the price of enemies by how much of a threat they are and how common it is to kill them. Since Lootbugs are so common, easy to kill and aren't much of a threat even when you don't have a weapon, they are the cheapest. Also changed the weight of every corpse because they were comedically heavy originally and weren't worth the carry back to the ship
Finally, I disabled looting Brackens, Nutcrackers and Eyeless Dogs mostly by preference, but Eyeless Dogs are particularly easy to kill if you know some tricks so I decided against the idea. Also Eyeless Dogs are huge and would be an eyesore on the ship
- Rehauled some selling prices of bodies.
- Drastically dropped the weight of bodies.
- Disabled looting the bodies of: Bracken, Nutcrackers and Eyeless Dogs
Lategame Upgrades
Completely reworked the pricing/balancing of each individual item/upgrade to fit our poor playstyle better. Upgrades and basic items are no longer priced for high-quota players and are more like default Lethal Companies ship upgrade prices now.
Made most upgrades/items a little less potent, to feel a little less like enabling cheats.
- Upgrade Examples:
- Malware Broadcaster ($550 -> $325)
- Locksmith ($640 -> $315)
- Lightning Rod ($1000 -> $325)
- Item Examples:
- Wheelbarrow ($450 -> $145)
- Portable Teleporter ($300 -> $60)
- Peeper ($300 -> $60)
Rebalanced Sick beats for protecting your teammates instead.
- Sick Beats
- + Defense Boost (+40% Damage Reduction)
- + Stamina Boost (+15% Stamina Regeneration)
- - Lowered Speed Boost (50% -> 35%)
- - Removed Attack Boost
I discovered that the Hunter Upgrade was very similar to SellBodies, so similar that it would be dumb to have both enabled, so I disabled the Hunter Upgrade.
-
Disabled Hunter Upgrade
-
Purchasing a Specific Moon Contract ($150 -> 65)
-
Disabled Data Contracts
-
Contract Rewards:
- Exterminator ($350 -> $215)
- Exorcism ($350 -> $405)
- Defusal ($350 -> $345)
- Extraction ($350 -> $325)
-
Extermination Spawn: (10 Loot Bugs -> 7 Loot Bugs)
-
Weight of an Extraction Employee: (~150lb -> ~50lb)
-
Extend Deadline ($800 -> $365)
-
Interns ($1000 -> $325)
-
Scrap Insurance ($400 -> $200)
Lethal Things
- Rebalanced item prices again according to the Lethal Company default standard.
- Changed some spawn chances.
Fixes
- ACTUALLY gave each moon it's own custom dungeon values.
- Remembered about and then fixed LC Office
Others
- Updated All Non-LethalLevelLoader Dependent Mods.
- LateCompany: Enabled joining while landed.
- CullFactory: A New update fixed the sewer issue so I fixed it.
- MeltdownFacility: Swapped language to Korean.
1.0.2
- Gave each moon it's own custom dungeon values, so some moons will have their own chances with specific modded dungeons.
- Added Dantor's Mental Hospital mod, this adds a whole new mental hospital dungeon to the pool. (Moons also have custom chances here.)
- Updated a bunch of mods that aren't related to moons/level loading.
1.0.1
- Disabled CullFactory by default, it currently conflicts with entering the Sewer dungeon (can be fixed by moving around).
- Added 2 mods to make Coilheads a lot more interesting ;D
1.0.0
- Created the modpack
- Downgraded StarlancerMoons, LethalLevelLoader and ScarletDevilMansion due to LethalLevelLoaders current state being very unstable with the pre-existing mods.
- Changed the chances of modded dungeons to be a little more likely, except for the castle dungeon.
- Added the SnatchinBracken mod, The Bracken will now grab you and drag you away for a while instead of immediately killing you.
- Added SellBodies, sell the bodies of monsters you kill for some bonus credits.
- Added Lategame Upgrades mod, lots of new tools, upgrades, loot and now Contracts (tm) are available.
- Added FacilityMeltdown mod, good luck grabbing that apparatus!
- Added CullFactory, this will improve performance by culling (not loading) dungeon rooms far away from your current room.
- Added Monster Plushies, new plushies of the Lethal Company's monsters can be found now.