Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
| Date uploaded | 10 months ago |
| Version | 1.1.0 |
| Download link | EffMapis-CruiserSkin-1.1.0.zip |
| Downloads | 10587 |
| Dependency string | EffMapis-CruiserSkin-1.1.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100xilophor-LethalNetworkAPI
A library/API to allow developers to easily add networking to their mods.
Preferred version: 3.3.2README
CruiserSkin
This mod allows you to change skin of the cruiser.
Skins location (IMPORTANT)
Skins is located in "CruiserSkin" folder. There are default and destroyed version (cruiser_example.png and cruiser_destroyed_example.png), so you need to edit both versions and remove "example" from their name. If you want to add more than one skin, you should simply add a number to the file names at the beginning (1cruiser.png, 1cruiser_destroyed.png, 2cruiser.png, 2cruiser_destroyed.png...). I'm not sure if the sync between the server and clients works, so let me know if it doesn't. My discord: "eff.mapis.".
Also thanks to NotARobotII for his mod, because it was his mod that inspired me to do this update (1.1.0).
CHANGELOG
1.1.0
- Added possibility to add more then one skin and randomization of skin on start of the round.
- Now the driver's seats, the cabin window hatch, and the wheels also changing.
1.0.2
- Fixed issue with installation via Thunderstore Mod Manager
1.0.1
- Small performance boost
1.0.0
- Release