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LongerDaysReuploaded
Slow down time in Lethal Company with clean presets like 0.5 (Half speed) and 1.0 (Normal).
| Date uploaded | 4 months ago |
| Version | 1.0.0 |
| Download link | ElecTRiCbOi59-LongerDaysReuploaded-1.0.0.zip |
| Downloads | 104 |
| Dependency string | ElecTRiCbOi59-LongerDaysReuploaded-1.0.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
Longer Days
Slow down time in Lethal Company to make days last longer.
Features
- Easy-to-use dropdown presets:
- 0.1 (Very slow)
- 0.5 (Half speed)
- 1.0 (Normal)
- Clean and safe values
- Works with LethalConfig
How it works
The mod adjusts the in-game time speed:
1.0= normal speed0.5= half speed (2x longer days)0.1= very slow
Configuration
Change the time speed using:
- LethalConfig (recommended)
- or manually in: BepInEx/config/ElecTRiCbOi59.LongerDays.cfg
Notes
- Host controls time speed in multiplayer
- Other time-related mods may conflict
Installation
- Install BepInEx
- Place
Longer_Days.dllinto: BepInEx/plugins/
Author
ElecTRiCbOi59
CHANGELOG
Changelog
1.5.0
- Added compatibility with Lethal Company v81
- Updated time progression handling to match the latest game version
- Fixed the displayed clock becoming out of sync with the actual in-game time
- Fixed time-based events, such as ship departure, using the wrong time progression when custom time speeds were enabled
1.4.0
- Added Compact Clock option to reduce clock size and improve layout
- Added Raise Clock option to move the clock higher on the screen
1.3.2
- Fixed regression where saved non default time speeds could load incorrectly after restarting the game
- Fixed time speed values sometimes behaving like normal speed until changed again
- Fixed '1.0 (Normal)' potentially applying an incorrect speed after restarting or changing settings
- Improved time speed handling so custom values consistently scale from the correct vanilla baseline
1.3.1
- Adjusted time speed scaling to better match the game's default speed
- Improved handling of '1.0 (Normal)' and mid game time speed changes
1.3.0
- Added option to display the clock indoors in ships and buildings
1.2.0
- Synced TimeSpeed from host to all players and prevented client overrides
- Improved settings layout and descriptions for clarity
- Kept ClockFormat as a per-player local setting
1.1.0
- Added 12 and 24 hour clock options
1.0.0
- Initial release
- Included time speed presets from 0.1 to 1.0