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LongerDaysReuploaded
Slow down time in Lethal Company v81 with synced host time speed, 12/24-hour clock options, indoor clock display, and compact/raised clock layouts.
| Date uploaded | 2 weeks ago |
| Version | 1.5.0 |
| Download link | ElecTRiCbOi59-LongerDaysReuploaded-1.5.0.zip |
| Downloads | 1271 |
| Dependency string | ElecTRiCbOi59-LongerDaysReuploaded-1.5.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
Longer Days
Slow down time in Lethal Company to make days last longer.
Compatibility
- Longer Days v1.5.0 supports Lethal Company v81.
- For older versions of Lethal Company, use Longer Days v1.4.0.
Features
- Easy-to-use time speed dropdown presets:
- 0.1 (Very slow)
- 0.5 (Half speed)
- 1.0 (Normal)
- Host-controlled TimeSpeed in multiplayer (synced to all players)
- 12-hour or 24-hour clock display
- Optional setting to show the clock indoors
- Compact Clock option for a cleaner, smaller UI
- Raise Clock option to move the clock higher on the screen
- Clean and safe preset values
- Works with LethalConfig
How it works
The mod slows down the game's actual time progression, affecting both the displayed clock and time-based gameplay.
Time speed presets work as follows:
1.0= normal game speed0.5= half speed (days last twice as long)0.1= very slow
The clock can also be displayed using:
24 Hour12 Hour
Additional display options:
- Show the clock inside the ship and buildings
- Compact Clock for a smaller HUD
- Raise Clock to move the clock higher on the screen
Multiplayer
TimeSpeedis controlled by the host and synced to all playersClockFormat,ShowClockIndoors,CompactClock, andRaiseClockare local settings per player
Configuration
You can change the settings using:
- LethalConfig (recommended)
- Or manually in:
BepInEx/config/ElecTRiCbOi59.LongerDays.cfg
Notes
- The host controls time speed in multiplayer
- Other mods that modify time progression may conflict
- Existing configuration files should continue to work when updating
Installation
- Install BepInEx
- Install CSync
- Place
Longer_Days.dllinto:BepInEx/plugins/
Author
ElecTRiCbOi59
CHANGELOG
Changelog
1.5.0
- Added compatibility with Lethal Company v81
- Updated time progression handling to match the latest game version
- Fixed the displayed clock becoming out of sync with the actual in-game time
- Fixed time-based events, such as ship departure, using the wrong time progression when custom time speeds were enabled
1.4.0
- Added Compact Clock option to reduce clock size and improve layout
- Added Raise Clock option to move the clock higher on the screen
1.3.2
- Fixed regression where saved non default time speeds could load incorrectly after restarting the game
- Fixed time speed values sometimes behaving like normal speed until changed again
- Fixed '1.0 (Normal)' potentially applying an incorrect speed after restarting or changing settings
- Improved time speed handling so custom values consistently scale from the correct vanilla baseline
1.3.1
- Adjusted time speed scaling to better match the game's default speed
- Improved handling of '1.0 (Normal)' and mid game time speed changes
1.3.0
- Added option to display the clock indoors in ships and buildings
1.2.0
- Synced TimeSpeed from host to all players and prevented client overrides
- Improved settings layout and descriptions for clarity
- Kept ClockFormat as a per-player local setting
1.1.0
- Added 12 and 24 hour clock options
1.0.0
- Initial release
- Included time speed presets from 0.1 to 1.0