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EmuWars-CustomSoundImplementation-1.0.0 icon

CustomSoundImplementation

Allows easy customisation of sound effects in Lethal Company

By EmuWars
Date uploaded 2 years ago
Version 1.0.0
Download link EmuWars-CustomSoundImplementation-1.0.0.zip
Downloads 368
Dependency string EmuWars-CustomSoundImplementation-1.0.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
no00ob-LCSoundTool-1.4.0 icon
no00ob-LCSoundTool

Let's you easily load audio files, replace in game audio, send audio over the network and log any audio playback into console.

Preferred version: 1.4.0

README

Information

Allows you to replace any of the sound effects in game by dragging and dropping .wav files in the appropriate files. All files are located in the 'CustomSoundImplementation' folder. Find the entity you'd like to change the sound effects of (like MouthDog), enter the folder, and drag any .wav files into the sounds you'd like to replace (for instance - Lunge1). You can carry as many sound effects into the folder as you'd like, as the game will randomly pick one of the sounds to play in-game.

Keep in mind all filenames are in the monsterAudio.txt file. If you wish to add more Monsters/sound effects that are not present, just edit this file. Booting up the game will auto-create all the required folders. The filenames and the names in this file MUST be the same

Settign up

If manual - drag and drop the BepinEx folder in the Lethal Company folder

Configuration

All players who want to hear the sound effects need the mod installed with the SAME sound effects in the folders - this is a client-side mod.

KNOWN ISSUES

Replacing some sound effects with long audio recordings may cause the in-game audio to stutter