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Entity378-Crimson_Moons_Semblance-0.0.3 icon

Crimson Moons Semblance

Adds a unique scythe (weapon) to the game

Date uploaded 2 years ago
Version 0.0.3
Download link Entity378-Crimson_Moons_Semblance-0.0.3.zip
Downloads 392
Dependency string Entity378-Crimson_Moons_Semblance-0.0.3

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-LethalLib-0.14.2 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.14.2
Evaisa-HookGenPatcher-0.0.5 icon
Evaisa-HookGenPatcher

Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.

Preferred version: 0.0.5
Rune580-LethalCompany_InputUtils-0.7.4 icon
Rune580-LethalCompany_InputUtils

API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.

Preferred version: 0.7.4

README

Crimson Moon's Semblance

The Crimson Moon's Semblance is a scythe (weapon) with particular mechanics.
This weapon comes from Genshin Impact and its mechanics are similar to those of the playable character "Arlecchino".
The mod is still in WIP and has not been tested in multiplayer.

Mechanics

  • You can mark enemies in an area around you by pressing E. This skill has a 30 second cooldown.
  • Hitting the enemy with a normal attack will remove the mark and you will get an effect called Bond Of Life.
  • For each mark consumed the value of Bond Of Life will increase by 20.
  • The Bond Of Life has a value that starts from 0 and can go up to 100.
  • The Bond Of Life reduces the player's health based on its value. For example with 20 Bond Of Life the player's health will be reduced by 20.
  • The higher the value of Bond Of Life the more damage you will do. For example with 10 Bond Of Life the player will do 1 more damage.
    If the value of Bond Of Life is 100 the next hit will kill any type of enemy, even those normally unkillable.
  • Hitting the enemy that does not have the mark on it, with a normal attack, will reduce the value of Bond Of Life by 10.
  • Hitting an enemy will generate 12 energy for the Q.
  • Pressing Q deals damage and heals for 150% of Bond Of Life, setting its value to 0. This will also reset the E cooldown.
    This skill has a 15 second cooldown and requires 100 energy.
  • If the value of Bond Of Life is 100 and [REDUCTED], instead of [REDUCTED] you become [REDUCTED] for 3 seconds.
    When this effect disappears it brings the Bond Of Life back to 70.

Coming Soon

  • Sounds.
  • Animations.
  • Configs.

Credits

The scythe model is the official one distributed by miHoYo, you can download it by clicking Here.

Changelogs

V 0.0.3:

  • Added to the shop for testing testing purposes.

V 0.0.2:

  • Added a secondary effect when you have 100 Bond Of Life.
  • Reduced E damage to 0 from 1. (Can still instakill enemies if you have 100 Bond Of Life and it still stun the enemy like a normal hit would).
  • Reduced Q damage to 1 from 2.
  • Reduce Q cooldown seconds from 120 to 15.
  • Added a mechanic where the Q must be charged to be used.
  • You passively regenerate 1 energy for the Q every 21 seconds.

V 0.0.1:

  • Beta release.