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| Date uploaded | 2 years ago |
| Version | 1.2.0 |
| Download link | FiligraniCringeGang-MipaPlayerModel-1.2.0.zip |
| Downloads | 109 |
| Dependency string | FiligraniCringeGang-MipaPlayerModel-1.2.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100x753-More_Suits
Adds more suits to choose from, and can be used as a library to load your own suits!
Preferred version: 1.4.3README
Mipa Player Model
Original Character of mine. Model made by TheOldBloomingRoots: https://linktr.ee/theoldbloomingroots
Bearly known by anyone expeditioner robot from planet Sintara.
Features:
- Being able to play as OC character no one know about!
- VR friendly model.
- 4 different skins.
- Dynamic face expressions: Blinking, Upset when has minor damage, Very sad when being critical on health, being dizzy when using TZP-Inhalant.
- Jiggle physic of the cables.
- Fully compatible with Mirage. (Her mouth plays talking animation when when Mimic speak, and health based expressions calculated based on Mimic's health).
- I did my best to try to disable all blood related particles while this model in use, so she not "visually" bleeds.
- While using this model, low oxygen level replaced with "Criical wetness level".
- While using this model, "Critical injury", "Life support offline" replaced with more robot related texts.
- While using this model, getting damage spawns electric sparking effects.
CHANGELOG
Version 1.3.0
- While you wearing Mipa player model, "player outline icon", aka. "player doll icon" in HUD will be changed to outline of Mipa.
- Mipa has own footsteps, jumping and landing sound effects.
Version 1.2.0
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Mimic will have correct facical expressions that related to health. In previous release, mimic used health of player they are mimicing.
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While mimic that uses Mipa model is speaking, Mipa's mouth will be animated. Tested with Mirage mod.
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While you wearing Mipa player model, the following HUD messages will be changed: "SYSTEMS ONLINE" -> "MIPA: ONLINE" "CRITICAL INJURY" -> "CRITICAL DAMAGE" "LIFE SUPPORT: OFFLINE" -> "SYSTEMS: SHUTDOWN" "Critical oxygen level!" -> "Wetness level critical!"
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While Mipa taking damage purly visual electrical zapping effect will be played.
Version 1.1.0
- Fixed time calculation of time in blinking animation.
Version 1.0.0
Initial release.