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| Date uploaded | 3 days ago |
| Version | 1.3.4 |
| Download link | FlintChips-48_Contingency-1.3.4.zip |
| Downloads | 479 |
| Dependency string | FlintChips-48_Contingency-1.3.4 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100TeamXiaolan-DawnLib
A modern API for Lethal Company content and all sizes of mods [V81]
Preferred version: 0.9.25README
[ 48 Contingency ]
I have finally released [1.3.0] of 48 Contingency!
My first moon for lethal company which has gone through multiple iterations!
There's a lot of new content in this update so feel free to read the changelog.
Contingency now has two Fire Exits, one Control Room, one new Scrap Variant, and a lot more.
This moon has a lot to explore, feel free to take your time!
Please enjoy.
I made this moon because I like Dams and Reservoirs, I wanted to make a moon that had them. lol..
[ Hazard Level B+. ( Costs 60 credits. ) ]
As either a starting moon to explore with no equipment.
Or as a moon to explore with equipment, and an Apparatus.
[ TERMINAL DESCRIPTION ]
CONDITIONS: Sister moon to 48 Velit.
Contingency contains lush oases, large dams
reservoirs, and mud.FAUNA: Has adapted to amethyst rich soil .
[ SPOILERS ( DONT READ RN, unless you want to, idk whatever) ]
[ Spoilers ]
[ OVERVIEW ]
A lush amethyst oasis type moon with dams, reservoirs.. and mud.....
Its inhabitants make heavy use of freshwater storage infrastructure.[ THE DAM CONTROL ROOM ]
Through a specific enterance found on the exterior, The control room to a Dam can be accessed, An Apparatus can
then be docked to power a small facility where a lever can be found used to activate the floodgate to the reservoir.[ MUDDY SCRAP ]
The Reservoir contains a new variant of scrap, which is found in the mud at the bottom, The muddy scrap was originally
a strange idea and is still honestly strange, but still might be provent to be a valuable resource to the company. \
I named this moon "Opalite-28" originally, but renamed it to something better,
suddenly it became a sister moon to "48-Velit" by WaterGun, which is a moon I enjoy.
...not 84 velit, idk.
watch out for feiopars, they are. dangerous. \\\
CREDITS
FlintChips - Creator of 48 Contingency
JacobG55 - For JLL scripts, some of which I used as reference within my own scripts
Generic_GMD - For ML Scripts (ManuLib), which I used for changing the value of scrap as it gets cleaned up of mud
WaterGun - For making 48 Velit, and reminding me to use the newer networking flags
Zeekerss - For making Lethal Company
And for a few sound effects from
- ShinyOrb.ogg
- SkinCrawlingAmbienceAction.ogg
- ErrorBeep.ogg
GooseJuiceGhost - Playtesting (my personal favorite guinea pig)
Twwakie - Moral Support and Graffiti, also Playtesting
BatmanPink - Playtesting
King226 - Playtesting
Special thanks to everyone from the
Any comments you wish to share about this mod can be had under the post for 48 Contingency within the mod-releases forum within the discord
CHANGELOG
Version 1.3.4
- Oh my godmy ghod oh my god
Version 1.3.3
- Manifest formatted wrong out of panic
Version 1.3.2
- I PACKAGED IT WRONG IM SORYY
Version 1.3.1
- REMOVED IMAGES FROM THE DESCRIPTION THEY WEREN'T WORKING dangit.
Version 1.3.0
(spoilers)
- Added many MANY various changes to the moon including completely new and revamped areas.
- A second fire exit has been added.
- ///???//?
- Baboon hawk spawn chance has increased dramatically from basically nothing.
- New Muddy item variants now found in the basin reservoir.
- Muddy items will crinkle and eventually clean themselves up as you walk or run with them and become normal items after a while.
- REMOVED SOPPING ZED DOG. rip (will return someday in another universe)
- Changed the moons cost from 30 to 60 because it is possible to get more scrap that isnt heavy zeddogs.
- A rewrite of the moons description in the ship.
- Increased mineshaft spawn chance.
- Unnatural Fences.
- Moved the landing location of the ship.
- Updated the contour map for the new terrain, which now unfortunately doesnt have buildings included (sorry).
- Lowered the water level of the post-flood flooded side of the moon.
- Cleaned up the config files of useless stuff.
- Added native VR support if you play with vr, although you need a beefy computer.
- Maybe made Feiopars less hostile near the forsaken wooden stairs.
I do plan on updating the moons scrap table when version 85+ of the game releases.
Version 1.2.1
- Fixed kill triggers in the control room magically walking away (i think).
- Added Toothpaste, pill bottle, dust pan, and toy train into the scrap table.
- Added Jester with a wopping rarity of 1.
- Decreased Factory Size Multiplier from 1.1 --> 1
- Fixed an issue where, if the dam was draining as the round ended, screen shake would persist into orbit and onto other moons forever.
- Added the soul of sigurd but like half of it ok.
Version 1.2.0
- Fixed an issue where the bushes where turning into white polygons with a specific mod.
- Fixed 48 Velit being mentioned as 84 Velit in the moon description in the ship.
Version 1.1.0
-- Polishing Patch --
- Reduced file size from 104MB to 50MB by compressing tons of textures.
- Fixed 48 Velit being mentioned as 84 velit in some places.
- Fixed an issue with the Feiopars causing lag in one situation.
- Fixed the version number being wrong in the plugin script.
- Fixed the backside of trees being purple.
- Mineshaft interior weight increased from 37 --> 89 as it was meant to be.
Version 1.0.0
- Initial release.
- We had a contingency for this, RIIGHT???