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| Date uploaded | 2 years ago |
| Version | 1.0.1 |
| Download link | Froze-LethalWicker-1.0.1.zip |
| Downloads | 383 |
| Dependency string | Froze-LethalWicker-1.0.1 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100x753-More_Suits
Adds more suits to choose from, and can be used as a library to load your own suits!
Preferred version: 1.4.1README
LethalWicker
Adds Wickerbeast model!
Instructions
- Requires ModelReplacementAPI.
- Build your own Wickerbeast asset bundle through Unity. Steps here.
- Ensure that the Asset Bundle Name is "LethalWicker".
- Ensure that the Asset Name is "LethalWickerPrefab".
- Package for Visual Studio.
- Put your "lethalwicker" and "lethalwicker.manifest" into the "LethalWicker" project folder.
- Build the Solution, make sure to check for missing dependencies.
- Grab your LethalWicker.dll and put it into the mod folder. (plugins/Froze-LethalWicker)
- Ensure that ModelReplacementAPI plugin is also installed.
- Set your preferred replacement suits in the config, or enable it for all suits.
Known Issues
- To be found.
Note
May be buggy.
Changelog
- v1.0.0
- Initial release.
- v1.0.1
- Minor changes.
CHANGELOG
Changelog
If you're facing any issues after updating, try resetting the mod's config file.
- v1.0.0
- Initial release.
- v1.0.1 - v1.0.3
- Minor changes.
- v2.0.0
- Hair, Ears & Tail now moves.
- Added 2 more variations (Blue & Green).
- More Suits is required to use other variations.
- v2.0.1
- Minor changes.
- v2.0.2
- Fixed folder naming issue causing the suit not to load.
- v2.0.3
- Minor changes.
- v2.0.4
- Code adjustments.
- v3.0.0
- Adjusted Hair, Ears & Tail dynamics.
- Fixed emote blendshapes.