Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
QuickSell
A client-side mod for selling scrap with customisable chat commands inspired by SellMyScrap and based on YetAnotherSellMod
| Date uploaded | 8 months ago |
| Version | 1.0.2 |
| Download link | Gafoneo-QuickSell-1.0.2.zip |
| Downloads | 130 |
| Dependency string | Gafoneo-QuickSell-1.0.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100baer1-ChatCommandAPI
A Lethal Company modding API for easy creation of Minecraft-style Chat Commands
Preferred version: 0.2.2README
QuickSell
Description:
Allows you to sell scrap on company using chat commands. Now off the main thread so should not lag too much when trying to sell while having hundreds of scrap on ship.
TL;DR:
If you need an <amount> of money overall use /sell <amount> -to. If you need to have <amount> more than you already have: use /sell <amount> -o. If you just wanna sell some items worth <amount> use /sell <amount>. If you wanna sell exactly to quota use /sell quota. If you wanna sell all items on ship use /sell all. If you wanna sell one TYPE of item, hold this item in your hands and use /sell item
Usage:
There is specific information on each command and its usage in the in-game documentation (help pages)
-
/sell help [page]to open general or specific help page -
/sell help pagesto open a list of all help pages -
/sell item [item]to sell all items like the one you are holding or the one you specified -
/sell quota [-a]to sell exactly for quota -
/sell all [-a]to sell all unfiltered scrap available -
/sell <amount> [-o] [-t] [-a] [-n]to sell exactly how much you need
Flags:
Again there are help pages dedicated to each flag and to flags in general
-
-oto sell accounting for overtime (used with <amount> and often goes together with -t) -
-tfor accounting for existing money in terminal and overtime (used with <amount> and almost always goes together with -o) -
-ato ignore blacklist (used with quota, all, <amount>) -
-nto force non-restart overtime calculations (needed in very rare edge cases with late joining mods after late joining as a client)
Usage example:
You landed on comapany after playing your final day of the 2nd quota, the quota is 256, you have 4 leftover credits in terminal and plan to buy jetpack (900), weed killer (252) and go to Artifice (1500). You can just use /sell 900+25*2+1500 -to. The mod will try to sell 2094, the overtime because of that will be 352 and there already are 4 credits in terminal so overall it will be 2094+352+4=2450, exactly as requested. Then suppose you bought a jetpack and two weed killers and noted that you don't have any shovels so you decide to buy two of them (302). Now you can use /sell 60 -o to ignore how many credits and overtime you already have and get 60 more of credits+overtime. The mod will try to sell 50 and the overtime gained because of that will be 10, so overall it will be 60, exactly as requested.
Reporting issues/feature requests
If you want to report a bug or request a new feature welcome to my GitHub
CHANGELOG
v1.0.0
Released
v1.0.1
Fixed GitHub link
v1.0.2
Changed calculations to run off the main thread (I REALLY HOPE IT WON'T BREAK ANYTHING). Replaced original error logic
v1.1.0
- Added blacklist and priority commands, also added temporary blacklist and priority.
- README.md overhauls
v1.1.1
- Added README_ru.md
v1.1.2
- README_ru.md should work now
v1.1.3
- (hopefully) fixed items on desk sometimes being counted wrong
- Fixed overtime command showing debug information (sorry about that one)
v1.1.4
- Fixed wrong overtime output from selling results (the calculations were right, just the output was wrong)
v1.1.5
- Reworked
/otcommand to show more information and allow to input target amount - Added
clearto list of keywords clearing temporary blacklist and priority list - Added
Flag Prefixconfig entry for users to choose which symbol flags should start with ("-" by default)
v1.1.6
- Fixed a small issue with blacklist not accepting "clear" as a keyword
v1.1.7
-
Massively overhauled allowed expressions for
/sell <amount>, now it's possible to use number suffixes (aka 1k, 3k, etc.), abbreviations for items/moons (cru, art, sho, etc.) and also omit pluses (/sell art wee2 sho4) -
Added TooManyItems by MattyMatty as a soft dependency
v1.1.8
-
Now only selling from a list of items which was saved before landing on the company moon. It prevents the mod from selling items that spawned on the moon (for example shop items on Galatry)
-
Now shows you the command you used in sell results
v1.1.9
- Fixed a bug where if gift box was opened not in the ship the item from it would not be on the selling list