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GoblinGang-TheEverRed-1.2.1 icon

TheEverRed

The Ever Red - a once sacred land lost to time. Explore a new moon with a few surprises. This moon does not stray far from vanilla but is attempting to deepen the exploration of vanilla-like moons.

Date uploaded a year ago
Version 1.2.1
Download link GoblinGang-TheEverRed-1.2.1.zip
Downloads 57
Dependency string GoblinGang-TheEverRed-1.2.1

This mod requires the following mods to function

IAmBatby-LethalLevelLoader-1.4.11 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v69 Compatible)

Preferred version: 1.4.11
BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

The Ever Red

The Ever Red — a once sacred land lost to time.
Explore a custom moon with towering obelisks, featuring a familiar yet hauntingly altered experience. This moon stays true to the feel of vanilla Lethal Company while aiming to expand on its atmosphere and sense of exploration.

📦 Features

  • A new vanilla-style moon to explore Main Entrance

  • Subtle environmental and design twists
    Fire Escape

  • Keep your eyes open, dangers lurk in the mold spores. Stop Sign

🛠 Installation

Install via r2modman or manually:

  1. Download the .zip from Thunderstore.
  2. Extract the contents into your Lethal Company BepInEx/plugins/ folder.
  3. Make sure LethalLevelLoader is installed as a dependency.

🔧 Dependencies

🙏 Thanks & Credits

  • Mouseclops
  • Audio Knight
  • Bepin
  • IAmBatby
  • r2modman

Changes

  • v1.0.0 : ALPHA : Testing phase.

  • v1.0.1 :

     Added pictures to the Thunderstore page.
     Added changelog.
     Added Git repo added
    
  • v1.1.0 :

     Fixed buggy backward-walk animation
    
     Greatly increased spawn chance 
    
     Fixed "Scared" backward walk
    
  • v1.2.0 :

     Improved pathfinding (A buff)
     Dust Clouds is now the primary weather type.
     Optimised mold spores, so now loading in should be smoother and easier to navigate.
     New imperfections for telling mimics apart from the real deal
     Outside scrap fixes.
     Outside enemy updates.
    

Outside enemies include || Bunker Spider, Hoarding Bug, Tulip Snake, Baboon Hawk, Eyeless Dog, Forest Giant (rare), Earth Leviathan. ||

  • v1.2.1 : Corrected images in readme file to populate correctly.

Hoarding Bug Thanks

Thanks for downloading!

CHANGELOG

Changes

  • v1.0.0 :

     - Testing phase
    
  • v1.0.1 :

     - Added pictures to the Thunderstore page
     - Added changelog
     - Added Git repo added
    
  • v1.2.0 :

     - Dust Clouds is now the primary weather type
     - Optimised mold spores, so now loading in should be smoother and easier to navigate
     - Outside enemy updates
    
  • v1.2.1 :

     - Corrected images in readme file to populate correctly
    
  • v1.2.2 :

     - Updated mod page wording
    
  • v1.3.0 :

     UPDATES
     - Complete terrain rebuild and overhaul
     - Camera distance overridden - now mountains shouldn't faze in and out of view
     - POI around the map have a chance to spawn loot
     - Added more dangers around the map
     - Volumetrics are thicker and more red
     - Built a bridge to the fire escape
     - More mold spores around the map
     - Adjusted outside enemy spawns
     - Danger level upgraded to B+
     - Increased route price
     - Updated mode page wording
    
     BUG FIXES
     - Fixed outside items despawning on moon change
     - Added collisions to outside objects
     - Fixed Navmesh - enemies now will no longer go under terrain
     - Removed some AI spawn nodes
    
  • v1.3.1 :

     UPDATES
     - Optimised Nav Mesh
     - Optimised Occulusion
     - Added some terrain details
     - Updated fire exit bridge
     - Minefield now has an additional loot spawn but is more dangerous (loot is not guaranteed to spawn every time)
     - Adjusted fog to now reach the bounds of the map and rise higher in elevation
     - Added Bunker Spider to outside enemy spawns
     - Added The Ever Red moon video to ship
    
     BUG FIXES
     - Fixed some mines not being correctly positioned
     - Adjusted AI spawn points
     - Increased daytime and outside enemy spawn count