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Gogozooom-Ambient_Soundtrack-1.1.0 icon

Ambient Soundtrack

Adds more ambient soundtrack for extra immersion. (Custom background music support)

Date uploaded 2 years ago
Version 1.1.0
Download link Gogozooom-Ambient_Soundtrack-1.1.0.zip
Downloads 294
Dependency string Gogozooom-Ambient_Soundtrack-1.1.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
2018-LC_API-3.4.5 icon
2018-LC_API

Multipurpose modding API for Lethal Company

Preferred version: 3.4.5

README

Description

  • Adds more ambient soundtrack for extra immersion
  • Currently there are three custom tracks "Arihall", "Exploration", and "Waves" (All made by me/Gogozooom)
  • Easy customization by putting any mp3 file into the "Daytime Music" and "Evening Music" folders respectively
  • Music syncs with other clients giving every employe a similar experience (This means An0n's AmbientMusicSync is not required, and will probably break this mod)
  • Config to change if the modded soundtrack replaces or adds to the vanilla soundtrack, and to change how often it plays

Ambient Soundtrack v1.1.0 Config Update

  • Added config with properties: 'MusicChance', and 'ReplaceVanillaSoundtrack'
  • Music now syncs with other clients
  • Added support for me to ship the mod with Daytime and Evening music respectively (Example: D_Arihall.mp3 would load into the "DaytimeMusic" folder, E_Waves.mp3 would load into the "EveningMusic" folder)
  • Fixed EveningMusic folder being loaded into the DaytimeMusic variable

HOW TO: Custom Songs/Music

  • Drag and drop .mp3 files into eather the "Daytime Music" folder or the "Evening Music" folder and they will play accordingly in game

CHANGELOG

v1.1.1 Hot Fix

  • Will no longer break initalization when BepInEx.Config.HideManagerGameObject == false; and warns you to set it to true
  • Lessened the time it takes to load a individual sound file

v1.1.0 Config Update

  • Added config with properties: 'musicChance', and 'replaceVanillaSoundtrack'
  • Music now syncs with other clients
  • Added support for me to ship the mod with Daytime and Evening music respectively (Example: D_Arihall.mp3 would load into the "DaytimeMusic" folder, E_Waves.mp3 would load into the "EveningMusic" folder)
  • Fixed EveningMusic folder being loaded into the DaytimeMusic variable

v1.0.1-v1.0.2 Hot Fix

  • Touched up a few things with listing
  • Fixed folder structure self destructing for some reason
  • Fixed infinite sprinting (Was used for patch testing)

v1.0.0 Release

  • Release with tracks Arihall, Exploration, and Waves
  • Support for both Daytime and Evening soundtracks