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Locked Inside
Randomly occuring entrance and exit restrictions
| Date uploaded | 2 years ago |
| Version | 1.0.2 |
| Download link | Index154-Locked_Inside-1.0.2.zip |
| Downloads | 83 |
| Dependency string | Index154-Locked_Inside-1.0.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100xilophor-LethalNetworkAPI
A library/API to allow developers to easily add networking to their mods.
Preferred version: 3.1.1README
Locked Inside
WARNING: This is currently just a test release! Multiplayer is BROKEN / DESYNCED because I have not learned how to implement netcode yet.
Adds a chance for the facility to become "one-way", making it so you can only enter through the entrance and leave through the fire exits. This can occur whenever you land on a moon and will last for the whole day. The chance can be configured. The default is 10%.
There is also a setting for a separate chance that can trigger which makes it so you have to enter through a fire exit and leave through the main entrance instead. The default for this is 25%. This can only trigger if the other chance has been triggered. So basically by default this will only happen on 1/40 moons.
I know there are other mods that lock specific entrances and exits already but I wanted to have one that activates at random. That's why I made this.
CHANGELOG
1.2.0
- New configs for defining specific mod activation chances and reverse mode chances for certain moons
1.1.0
- Mod now works in multiplayer
- New dependency
1.0.2
- Info
1.0.1
- Added changelog and GitHub link
- Changed message texts
1.0.0
- Initial release