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JaredIsCoding-FishInABarrel-1.0.3 icon

FishInABarrel

A Lethal Company mod to play hide and seek! Remove enemies, infinite sprint, infinite ammo, clock display, and more.

Date uploaded 2 years ago
Version 1.0.3
Download link JaredIsCoding-FishInABarrel-1.0.3.zip
Downloads 523
Dependency string JaredIsCoding-FishInABarrel-1.0.3

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-LethalLib-0.14.2 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.14.2

README

Fish In a Barrel

Latest Version Total Downloads

A Lethal Company mod for hide and seek! Remove enemies, infinite sprint, infinite ammo, clock display, and more.

Gameplay Modifications

  • Order yourself a shotgun in the terminal and take on the role of the seeker. It's like fish in a barrel!
  • All interior enemies removed
  • Time of Day clock always visible
  • Inverse teleporter is on the ship at the beginning of the game
  • Remove inverse teleporter cooldown
  • Remove all facility enemies
  • Remove beehives
  • Infinite quota deadline
  • Infinite sprinting
  • Infinite shotgun ammo
  • Infinite flashlight battery

Recommended Additional Mods

Here's an r2modman profile code for your convenience, if you prefer: 018da345-218a-fd3a-d9f6-f2c8ec732b2f

Suggested Hide N Seek Rules

  • Hiders are given until 10am to hide within the facility

Hiders

  • Hiders must enter through the main entrance or inverse teleporter
  • Hiders must not exit the facility after entering
  • Hiders can optionally tinker with the facility by disabling light panels or removing the apparatus
  • Hiders can optionally use keys
  • Hiders can optionally use flashlights

Seeker(s)

  • Seekers must not enter the facility until 10am
  • Seekers must not use the ship monitor to find hiders
  • Seekers must only enter the facility through the main entrance
  • Seekers can optionally carry a flashlight or boombox in their dedicated item slots

Gameplay

  • As a seeker, if you kill all hiders you receive a point.
  • When one hider is left, the deceased hiders must vote for the ship to leave. If the remaining hider survives until the ship has left, they receive a point.
  • In the event the seeker dies, all remaining hiders receive a point.
  • Play as many rounds as you like. The employee with the most points at the end is the winner.

CHANGELOG

Change Logs

Here's what I've been up to...

v1.0.4

  • Inverse teleporter does not remove player inventory
  • Keys are not removed from inventory after use
  • Infinite boombox battery

v1.0.3

  • Inverse teleporter is on the ship at the beginning of the game
  • Remove beehives
  • Infinite flashlight battery

v1.0.2

  • Update README

v1.0.1

  • Remove inverse teleporter cooldown

v1.0.0

  • Release