You are viewing a potentially older version of this package. View all versions.
JellyJam-Tiny_Company-1.0.4 icon

Tiny Company

A mod that makes your player tiny and changes how you interact with the world and enemies

Date uploaded 2 years ago
Version 1.0.4
Download link JellyJam-Tiny_Company-1.0.4.zip
Downloads 18911
Dependency string JellyJam-Tiny_Company-1.0.4

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

Tiny Company 1.0.3x

A mod that adds extra challenge to Lethal Company by making the players tiny, changing how they interact with the world and enemies.

Basic Features

  • Makes the Player 1/3 of their original size
  • Player stats like movement speed, jump height and reach distance have all been adjusted
  • Hoarding Bugs can pick up the player for a tiny bit when colliding (Warning: they do NOT like it when they hold you and may get aggresive)
  • Features to Toggle your size and player values

Commands

  • /Size
    • Toggles your size between normal and tiny
    • Only Client-Side currently
  • /Speed
    • Toggles between using the Tiny values for Speed, Jump, and reach distance and the normal player ones
    • Can be used in any state, but only impacts the tiny mode
  • /Stuck
    • Can only be used in the ship
    • Teleports you to the spawn point
    • Used for when you (re)spawn in and are stuck

IMPORTANT

The mod is not optimized at all as this is the first time I've ever made a mod.

Along with that, there are some issues with players getting stuck at times but I've added a few things to hopefully help combat that.

please see the support section below if the mod is giving you any troubles

Installation

  1. Install and download BepInEx
  2. Run the game once to generate BepInEx files
  3. Place the DLL file inside of the BepInEx/plugins folder

Can also be installed through Thunderstore

Support

You can reach me in a lot of different areas if you have questions or need support:

You can also leave ideas there for the mod!

CHANGELOG

CHANGELOG

Version 1.0.3

  • Fixed non-host players not being able to change size
  • /Stuck was added
    • Only works in the ship
    • Is used for when you spawn in the floor and cannot move
  • Reverted player being bigger when first spawning in to prevent being stuck (above change replaces it) as it was causing issues

Version 1.0.2

  • Added a command "/speed" that allows you to use the normal player values like speed, jumpheight and reach distance while tiny
  • Optimized a few parts of the code

Version 1.0:

  • Visor will no longer show and block most the screen
  • Player jumps slightly higher to make the map more accessible
  • Player turns to normal size while interacting with the Terminal so you don't have to blindly type
  • Hoarding Bugs can pick up the player for a tiny bit when colliding (Warning: they do NOT like it when they hold you)
  • /Size can be used to toggle your tiny status (Client-Side only currently)
  • Running now takes stamina and the new walk speed is around the same speed as the old running speed
  • Player size changed to 33%
  • Adjusted gravity to be 25% less effective on the small players
  • (REVERTED IN 1.0.3) When spawning in, the player is normal sized for a few seconds, this is to help combat getting stuck when spawning back in (Note: this may not have fixed it entirely but it should help)

Pre Release:

  • Changed Player size to 20%
  • Adjusted Jump, Speed, and Grab Distance values