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GooperCompany
Adds suits of the goopers
| Date uploaded | 2 weeks ago |
| Version | 1.2.0 |
| Download link | Jinxie-GooperCompany-1.2.0.zip |
| Downloads | 6 |
| Dependency string | Jinxie-GooperCompany-1.2.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305x753-More_Suits
Adds more suits to choose from, and can be used as a library to load your own suits!
Preferred version: 1.5.2HGG-JigglePhysicsPlugin
Dependency for adding jiggle physics to cosmetics. Please read the README for a tutorial and the CHANGELOG for updates!
Preferred version: 1.1.21README
Gooper Company v1.2.0 - The size shaving
What does this mod add?
Gooper Company adds 12 new suits with custom models and even Hair Physics! The suits added are named: Brohan, Galesti, Girl J, Gold J, Jinxie V2, Korii, Mallory, Mattet, Seevler, Sleepy, Ketsui and Hanei Adds one loading screen for https://thunderstore.io/c/lethal-company/p/Bertogim/LoadingScreen/ Do note that this mod will expand to add/change other features in Lethal in the future, which may require other mods!
Instructions
- Place contents in
bepinex/pluginsfolder. Ensure that ModelReplacementAPI and moresuits is also installed.
Versioning
v1.0.0 will introduce a version system that follows like this: The first number (the 1 in v1.2.3) will be the major version, this will increment when something huge changes The second number (the 2 in v1.2.3) will be for smaller, yet notable changes (like model additions) The third number (the 3 in v1.2.3) will be for fixes or small changes
Changelog
Release
- v1.2.0 "The size shaving" Update
Fixes:
- Fixed loading screen for the mod "Loading Screen"
- Thanks to the changes in the Texture and Material storage locations, Transparency for all Anime-based avatars will now work correctly as intended, instead of just Jinxie V2
Changes:
- Removed requirement for the Jiggle Physics mod, as it was not required
- Completely changed how the Textures and Materials are stored, resulting in a much smaller mod. I will monitor how well this goes, also did some texture reduction
- As a side effect, this will possibly make loading times faster for first load of certain suits when one is selected
- This reduced mod size from around 45MB down to about 31MB, with better optimizations for textures on the way!
- This may help with players with limited VRAM, but not by much
- Due to most Textures no longer being in a Atlas, performance could be hit a tiny bit, but your GPU probably will be fine either way
- All Anime-based avatars have been resized again, to be more accurate to the size of the Lethal Company employee (I didn't do it correctly last time)
- Seevler model resized
- Renamed Goop-Korii to Goop-Kori (note, the internal name will remain as MRKORIILETHAL until the remaster of the suit)
- Removed the Original Jinxie
What to expect in the next updates:
- More suits
- Remaster all suits except Jinxie, Jinxie V2, Ketsui and Hanei - All others will be shoved into the "Old" category of suits
- Plenty of Materials may be fixed if there are issues
- v1.1.2
Fixes:
- Changed JinxieV2's Hair Outline, as it was very thick (it still is, but not as bad)
- Fixed Hanei's Hair
- Fixed v1.1.1 changelog missing a space after each dash
- Editor location values fixed for prefabs
Changes:
- Edited every single Anime-based avatar to become the same size as the lethal company employee for the best compatibility
- Added one loading screen for https://thunderstore.io/c/lethal-company/p/Bertogim/LoadingScreen/
- v1.1.1
Fixes:
- Fixed all Anime-Based Suits where a hair bone is being used as a Jaw. Don't ask me how this happened, blame Unity
- Reverted transparency changes after noticing weird visual bugs, except for JinxieV2 due to how she was implemented
- Fixed Jinxie, Ketsui, Mallory and Kori shader Culling from Back to Off
- Fixed logs from incorrectly saying "11 suits loaded (hopefully)!" (it now says 13)
Changes:
- Added Outline to the materials for Anime-Based Suits
- Altered Hair & Skirt physics to be less gravity affected
- v1.1.0
Changes:
- Added Ketsui and Hanei
- Changed texture's to crunched (you are very unlikely to notice during gameplay)
- Changed how transparency works, you probably will not notice this unless you look at the face of Anime shadered suits
- v1.0.0
Fixes:
- Fixed issue with Jinxie V2's eyes clipping through everything
- Fixed an issue with Gold J, Girl J and Jinxie where the feet goes through the ground
- Fixed Jinxie and Brohan apparently not having the correct shaders..?
Changes:
- Altered changelog slightly
- Liltoon 1.10.3 applied to Galesti, Girl J, Gold J, Jinxie, Korii, Mallory, Sleepy
- Increased Texture Resolution of all 11 suits, by changing the format to be better optimized
- Added Physics to most suits (not Brohan, Jinxie, Mattet or Seevler)
- Requires Jiggle Physics mod now
- Mod is out of Beta, finally
- Finally did other stuff for the README file
Beta
- v0.1.7
- Experimental Liltoon 1.10.3 shaders activated for Jinxie V2, this is a test and if successful, will be brought to other models
- Added more logs when the game is loading the mod
- v0.1.6
- Fixed Seevler's hands not holding items correctly
- Fixed Girl J's hoodie color to match Gold J's hoodie
- Added Jinxie V2
- Changed the suits from solid colors to unique suit textures
- v0.1.5
- Added Mattet, Seevler and Galesti
- Increased mod requirements
- v0.1.4
- Fixed Changelog
- Added Korii
- v0.1.3
- Added Gold J, Brohan, Mallory and Sleepy
- Added unique colors to the suits on the hanger
- Changed the height of Girl J
- v0.1.2
- Fixed mistake while adding Girl J, where it would not appear
- v0.1.1
- Added files for the Girl J model
- v0.1.0
- Test Release