You are viewing a potentially older version of this package. View all versions.
Kamppix-QuotaScalingMoons-0.1.0 icon

QuotaScalingMoons

Balances and quota-scales moons, while also making all of them free to enter.

Date uploaded 2 years ago
Version 0.1.0
Download link Kamppix-QuotaScalingMoons-0.1.0.zip
Downloads 142
Dependency string Kamppix-QuotaScalingMoons-0.1.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

QuotaScalingMoons

Lethal Company mod that tries to balance the loot and enemies on all moons (they are now free) and makes the funny numbers scale up with the quota.

Currently, the moons in the first quota start at Experimentation level (which is configurable) and go up to Artifice level around the 11th quota (which is also configurable). Cool!

The mod should be optional for clients,

but I have no idea how it works in multiplayer yet, since I haven't tried it yet and I made all this in one night and aaaaAAAAAA-

CHANGELOG

v0.3.0

  • Added an optional third quota for changing how variables scale after limiting some of them to the second quota values
    • When using default values, the third quota doesn't change scaling past the second quota
  • Fixed a bug where map generation would get stuck if MaxScrap was lower than MinScrap
  • Adjusted config layout

v0.2.3

  • Added optional limiters for all quota scaling config variables
  • Made turning off EnableMoonBalancing disable scrap value adjustment based on the moon's average scrap value
  • Made small changes to some config names and descriptions

v0.2.1

  • Changed apparatice and beehive value scaling to not take the moon's average scrap value into account
  • Fixed apparatice value being incorrect when adjusted (it never was) and reverted EnableApparaticeValueAdjust default value to true

v0.2.0

  • Made every moon use Artifice enemy spawn chance multiplier curves to balance enemy spawning
  • Set the default value of EnableApparaticeValueAdjust to false (for now)

v0.1.1

  • Added boolean config options for all patches
  • Made the mod work in multiplayer

v0.1.0

  • Initial beta release born from an all-nighter (full of bugs and stuff)