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Kirpichyov-EnemiesScanner-1.0.0 icon

EnemiesScanner

Adds shop item that allows to scan the nearby enemies

Date uploaded 2 years ago
Version 1.0.0
Download link Kirpichyov-EnemiesScanner-1.0.0.zip
Downloads 724
Dependency string Kirpichyov-EnemiesScanner-1.0.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-LethalLib-0.13.2 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.13.2

README

Enemies Scanner v1.0.0

Adds shop item that allows to scan the nearby enemies

Credit

Scanner model

  • Tablet by Poly by Google [CC-BY] via Poly Pizza

CHANGELOG

v1.0.0

  • Initial public version

v.1.0.1

  • Updated scanner item model
  • Fixed a bug when pocketed scanner lights weren't hidden

v.1.0.2

  • Excluded 2 harmless mobs from scanner entries (Roaming Locust and Manticoil)
  • Now scan records sorted ascending not descending, so the nearest entry comes first
  • Replaced danger sound
  • Added warning sound
  • Added ability to configure the scanner
  • Warning trigger adjusted further by 2 meters

v.1.0.3

  • Added new improved scanner model by Lord Manok
  • Fixed a bug when scanner doesn't show nearest enemies and shows the furthest instead when enemies count are greater than configured limit
  • Added ability to configure the cost of the scanner
  • Added overheat feature along with configuration
  • Added ability to configure if the exact distance to the enemy should be hidden or shown
  • Added ability to configure the scanner radius
  • 'GG' label replaced with 'LETHAL'

v.1.0.4

  • Fixed a bug when scanner lights don't turn off completely when the scanner is pocketed (GitHub Issue)
  • Added ability to configure the battery capacity of the scanner
  • Updated sounds (replaced equip, pocketed, turn on and turn off sounds)
  • Added run-out-of-battery sound

v.1.0.5

Implement some of the suggestions from GitHub Issue:

  • Reduced the model size by 18%
  • Moved heat indicator to the top right
  • Added ability to configure the scanner blacklist that allows to exclude creatures from scanner (Turret now excluded by default)
  • Added ability to configure the aliases for creature names in the scanner (Now creature names from bestiary are used instead of technical names by default)

v.1.0.6

  • Added ability to blacklist the creatures from the mods GitHub Issue
  • Added console log for creatures from mods with information that includes names to exclude it from scanner or set an alias (see Wiki for more information)
  • Added experimental config option that allows to set the scanner refresh rate