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FuseExtractionReporter
Reports who removed the apparatus using the existing global notification UI.
By Kov_it
| Date uploaded | 4 months ago |
| Version | 1.1.4 |
| Download link | Kov_it-FuseExtractionReporter-1.1.4.zip |
| Downloads | 278 |
| Dependency string | Kov_it-FuseExtractionReporter-1.1.4 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
Fuse Extraction Reporter
A small BepInEx mod for Lethal Company. When a player removes the apparatus (the fuse), an additional notification displays:
Player who pulled the fuse: PlayerName
The notification reuses the game's "New creature data sent to terminal!" animation and sound. The original radiation warning remains unchanged.
Debug Hotkeys
Debug hotkeys are disabled by default. After launching the mod once, set the
following value to true in
BepInEx/config/musek.fuseextractionreporter.cfg:
[Debug]
EnableDebugHotkeys = true
With debug hotkeys enabled:
F5displays the reporter notification. Before a fuse is pulled, it showsPlayer who pulled the fuse: None.F6teleports the local player near a docked apparatus after the interior has generated.
The log records Debug key polling active... when the shortcuts are ready.
CHANGELOG
Changelog
1.1.4
- Adds
Debug.EnableDebugHotkeys, disabled by default. - Runs
F5andF6testing shortcuts only when the debug option is enabled.
1.1.3
- Polls debug hotkeys from
HUDManager.Update, which runs during active gameplay. - Uses key-down edge tracking instead of relying on an input event frame flag.
- Logs when debug-key polling has started successfully.
1.1.2
- Adds
F6to teleport the local player near the docked apparatus for testing. - Shows a notification if an apparatus cannot be found on the generated map.
1.1.1
- Uses the game's current input system for the
F5debug key. - Logs debug-key and notification events to make testing visible in
LogOutput.log.
1.1.0
- Shows the fuse puller in the existing global notification UI.
- Keeps the original radiation warning untouched.
- Adds
F5to preview the notification in-game.