Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
You are viewing a potentially older version of this package.
View all versions.
DefenselessCompany
Configure how turrets and landmines act within the facility
| Date uploaded | 2 years ago |
| Version | 1.4.0 |
| Download link | Lethality-DefenselessCompany-1.4.0.zip |
| Downloads | 1137 |
| Dependency string | Lethality-DefenselessCompany-1.4.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Defenseless Company
- A mod that allows you to configure turrets and landmines to your liking.
Installation
- Install BepInEx
- Extract the files from zip file into your Lethal Company/BepInEx folder.
CHANGELOG
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[Unreleased]
N/A
Version [1.4.1]
- All default config values now correctly reflect vanilla values
Version [1.4.0]
- Added a multiplier for turret speed in any given turret mode
Version [1.3.1]
- Disable_Turrets and Disable_Landmines default value are true (customizable)
- Fixed bug where mod didn't change the turret rotation despite being in config
Version [1.3.0]
- Default config values now reflect vanilla values
- Add configuration and functionality to change the max turret range
Version [1.2.0]
- Added option to disable turrets from going into berserk mode (fires constantly in circle when hit)
- Organized config file (may need to delete config and rerun game for it look correctly)
Version [1.1.1]
- Optimization fixes
Version [1.1.0]
- Added configuration for landmine and turrets
Version [1.0.0]
- Release