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LilWeeWee-WeeWeeProximityMinimap-0.1.2 icon

WeeWeeProximityMinimap

A circular rotating proximity minimap with teammate tracking, nearby item and monster markers, and exit guidance.

Date uploaded 9 hours ago
Version 0.1.2
Download link LilWeeWee-WeeWeeProximityMinimap-0.1.2.zip
Downloads 29
Dependency string LilWeeWee-WeeWeeProximityMinimap-0.1.2

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
BMX-LobbyCompatibility-1.4.0 icon
BMX-LobbyCompatibility

Towards a future with fewer lobby incompatibility errors.

Preferred version: 1.4.0

README

WeeWee Proximity Minimap

A circular HUD minimap designed to improve navigation without revealing the entire moon.

Features

  • Circular minimap in the top-right corner
  • Rotates with the local player by default
  • Tracks other living players
  • Shows items and monsters only within 5 metres by default
  • Points toward the main entrance while inside the facility
  • Points toward the ship while outside
  • Uses an independent map camera and does not change the ship monitor's selected target
  • Every feature can be adjusted through the BepInEx config

Controls

  • F2: Toggle the minimap

The toggle key is configurable.

Configuration

Launch the game once to generate:

BepInEx/config/LilWeeWee.LethalCompany.ProximityMinimap.cfg

Available settings include:

  • Enable or disable the minimap
  • Toggle map rotation
  • Toggle player, item, monster, and exit markers separately
  • Change the nearby marker range
  • Change map size, zoom, and top-right offsets
  • Change the player-position arrow and exit-arrow sizes separately
  • Change the toggle key

Multiplayer and lobby compatibility

The mod uses LobbyCompatibility and registers as CompatibilityLevel.Everyone with strict patch-version matching. The host and every joining player must have the same minimap version installed. Display settings remain local to each player.

Credits

Based on MIniMap by Diman3012/SHLUHA and invertigo260, itself inspired by LethalCompanyMinimap by tyzeron. The original minimap artwork is reused under the project's GNU AGPL v3 license.

License

GNU Affero General Public License v3.0. Modified source is included with the package.

CHANGELOG

Changelog

0.1.2

  • Added LobbyCompatibility as a hard dependency.
  • Registered the minimap as required for everyone in the lobby.
  • Added strict patch-version matching so incompatible clients cannot join.

0.1.1

  • Reduced the default centre player arrow from 18 to 10 pixels.
  • Reduced the default exit guidance arrow from 22 to 12 pixels.
  • Added live-configurable PlayerArrowSize and ExitArrowSize settings.

0.1.0

  • Added circular top-right minimap.
  • Added player-relative rotation and north-up configuration.
  • Added other-player tracking.
  • Added configurable proximity filtering for items and monsters, defaulting to 5 metres.
  • Added main-entrance guidance while inside and ship guidance while outside.
  • Added independent rendering that does not change the ship radar target.
  • Added configurable toggle key, display size, zoom, position, and marker categories.
  • Removed custom networking and network-prefab registration.