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BetterFallDamage

Makes fall damage more punishing by default. But also toggleable and more configurable.

Date uploaded 2 years ago
Version 1.0.4
Download link LokisHorseChild-BetterFallDamage-1.0.4.zip
Downloads 3169
Dependency string LokisHorseChild-BetterFallDamage-1.0.4

README

Better Fall Damage

Allows configuration of fall damage settings.

Currently fully Client-Side but it's annoying for everyone to have to match settings.

TODO:

Make this server-side or make each client request settings from the server.

CHANGELOG

v1.2.0

Updated the netcode to be compatible with Unity 2022.3.62 Added dependency on LethalConfig Settings now all update correctly when changing them in-game Changed EnableWeightScaling to DisableWeightScaling Server settings now get sent every time the ship lands

v1.1.1

This technically isn't an update. I've just made sure that the vanilla fall damage changes don't break this mod or vice versa.

v1.1.0

Clients now receive config information from the host when they join a lobby

  • This can be disabled with the new DisableServerSideConfig setting
  • DisableFallDamage has been moved from "Disable" to "General"

v1.0.4

Had to R the FM - https://harmony.pardeike.net/articles/patching-prefix.html#changing-the-result-and-skipping-the-original Turns out the game's original fall damage was still in place and running in tandem with mine so... The damage was doubled. Cut me some slack. This is my first mod

v1.0.3

Added "DisableFallDamage"

v1.0.2

Made some more reasonable defaults for the config

v1.0.1

Listen. The documentation didn't say to add the DLL to the zip

v1.0.0

Added the basics need to do some more rigorous testing