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MBCollector672-cashmoney-2.1.2 icon

cashmoney

really bad mod that exists to give credits to you

Date uploaded 3 months ago
Version 2.1.2
Download link MBCollector672-cashmoney-2.1.2.zip
Downloads 1411
Dependency string MBCollector672-cashmoney-2.1.2

This mod requires the following mods to function

IAmBatby-LethalLevelLoader-1.6.5 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v73 Compatible)

Preferred version: 1.6.5
Evaisa-LethalLib-1.1.1 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 1.1.1
Zaggy1024-DunGenReferenceFixer-0.0.1 icon
Zaggy1024-DunGenReferenceFixer

Fixes interior assets' references if they haven't been updated to v80.

Preferred version: 0.0.1

README

cash money

this mod exists to give you tons of credits. i made it as a companion to crudelo mod but you dont need it updated for v80+

Credits

ME I MADE EVERYTHING

tomatobird8 helped with buh and some 2 stuff and some voicelines hes cool like that

Notes

buh
if you want to lag your pc and see funny moon type "ult" in terminal because theres 2 moons now if youre playing the 1.9.0+ versions
i wouldnt recommend playing the new moon on brutal company because it can delete all your xp lol so be careful

CHANGELOG

2.1.2

  • v80 compatibility

2.1.1

  • added the script that loads a bunch of very important things that i somehow forgot last time :|

2.1.0

  • removed OldMansion dependency
  • added in a relatively small CashMansion interior that includes only the old mansion's start room
  • fixed the custom landmine that was supposed to spawn sometimes
  • network synced the secret scrap on cashmoneyTWO ooooooo
  • changed the 2 to use LethalLib to stop it from breaking LLL configs (now it can't be configured at all though sorry)
  • moved the entrance to the interior slightly closer to the ship
  • moved the telepoint of the entrance slightly closer to the entrance
  • made entering and exiting the facility instant

2.0.0

  • finalized the new moon
  • added a "secret"
  • edited readme
  • fixed dependency version

1.9.2

  • fixed dependency hehehe funny

1.9.1

1.9.0

  • added new moon! type "ult" on terminal
  • works in v70+
  • buffed, now spawns like triple the gold bars or something idk check if you care

1.1.2

  • removed "Changelog" text at the top of the changelog

1.1.1

1.1.0

  • added buh
  • added navmesh and enemy spawn nodes (don't worry they are inaccessible)
  • added ship video
  • added Brutal Company compatibility
  • removed Company Cruiser Fix dependency, still recommend using it on v55+ though

1.0.1

  • moved telepoint of main into the ship so it's faster to collect items
  • added very small chance for some non-gold bar items to spawn
  • removed fire exit because it was always blocked

1.0.0

  • initial release