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| Date uploaded | 2 weeks ago |
| Version | 1.3.2 |
| Download link | Magic_Wesley-Wesleys_Weathers-1.3.2.zip |
| Downloads | 23879 |
| Dependency string | Magic_Wesley-Wesleys_Weathers-1.3.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100mrov-WeatherRegistry
A mod for controlling the game's weather system: scrap multipliers, weather chances, blacklisting and more!
Preferred version: 0.8.8Magic_Wesley-Wesleys_Ememy_Variants
Variants of vanilla enemies for my projects.
Preferred version: 1.3.0IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v81 Compatible)
Preferred version: 1.7.12README
Wesley's Weathers
Currently adds 4 new weathers
Forsaken
Set foot on this forsaken land and you will return changed

Hallowed
The spirit of Halloween, everywhere, all the time

Hurricane
Strong winds, heavy rain.. and trees

Earthquakes
A violent force of nature

Minefield
The ground beeps

Credits
| Thank you all | |
|---|---|
| MrCompost | Sound design & testing |
| Jacob | Programming & ensuring quality |
| S1ckboy | Testing & helping with miscellaneous things |
| Shooshies | Writing, voice acting & testing |
| Magoroku | Multiplayer testing & voice acting |
| IAmBatby | Creating LLL & assisting in porting |
| GenericGMD | Enduring my insanity inducing nonsense, testing & music |
| Teserex | Music & testing |
| TestAccount666 | Testing |
| Andrew | Testing & waddling |
| NikkiDarkMatter | Lots of testing & wiki stuff |
| Audioknight | Voice acting |
| Kenji | Playing the victim (voice acting), radar map tool & video editing |
| monty | Testing |
| Absolute Lambda | Creating & maintaining the wiki |
| Matthew (Matrix11335) | Major wiki contributions |
| Cryonix | Major wiki contributions |
| Svet1la | Artist |
| Oxi | Artist |
| Willothy | Artist |
| Rowan | Artist |
| Bean | Artist |
| Etheluu | Artist |
| Seth | Artist |
| Pacoito | Maintaining LLL & Assisting in porting |
| Mborsh | Recreating the lethal grass shader |
| Beanie | Testing |
| MrSaltedBeef | Dreaming, concept art based on dreams |
Check out my other stuff:
Some people suggested I should make a Ko-fi so here it is.
CHANGELOG
CHANGELOG
1.3.1
- Config adjustment
1.3.0
- Updated for v81
- Added VR support
- Optimised the weathers
- Fixed the weathers persisting
- Added minefield
- Updated the blacklists for every weather
1.2.10
- Done some optimisation
- Objects spawned by the weather will now immediately despawn when the weather changes
- The weathers will no longer spawn things twice (like the floating head on Forsaken for instance)
1.2.8
- Forsaken and Hallowed are now less common
- Forsaken is now more rewarding
1.2.6
- Fixed earthquakes
1.2.5
- Adjusted the amount of indoor collapses that can happen during earthquakes from 15 to a min max of 10 to 25
- Updated the effects for the collapse rocks disappearing
1.2.4
- Lowered the default weights for Hallowed from 50 to 15
1.2.2
- Some changes to earthquakes
1.2.0
- Added Earthquakes
- Updated weather blacklist
- Increased the cooldown of the scrap head to 28 seconds
1.1.4
- Forgot something important
1.1.3
- Fixed some visual issues with hurricane weather on moons with physically based skies
- The weather specific objects can now spawn anytime when the weathers get enabled
- Most of the weather specific props and objects will now dissappear when the weathers get disabled
1.1.2
- Minor fixes
1.1.1
- Readme update
- Hi it's me wesley from the wesley and I would still enjoy a way to update readmes without updating the entire mod, yes, thank you
1.1.0
- Added Hurricane weather
- Fixed light from thunder bleeding into the interior
1.0.6
- Increased default weights
1.0.5
- Thunder no longer persists through landings
1.0.4
- Added thunder to Forsaken weather
1.0.3
- Temp fix for the stormy error
1.0.2
- included a missing bundle.. I swear to god
1.0.0
- Initial release