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SargentoPingu
An articulated Sargento Pingu player model and selectable suit for Lethal Company.
| Date uploaded | 2 months ago |
| Version | 1.0.0 |
| Download link | Mau5_JLeonL-SargentoPingu-1.0.0.zip |
| Downloads | 218 |
| Dependency string | Mau5_JLeonL-SargentoPingu-1.0.0 |
This mod requires the following mods to function
x753-More_Suits
Adds more suits to choose from, and can be used as a library to load your own suits!
Preferred version: 1.5.2BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
Sargento Pingu
An articulated player model replacement for Lethal Company based on Petey Piranha.
Select the Sargento Pingu suit from the ship rack to use the model. The supplied
Mario Hoops mesh and textures are preserved. Each original leaf is split at its
visual elbow so shoulder, forearm and hand animation follow the actual silhouette.
The two original green triangular legs are extended to the floor and weighted to
hips, knees and feet.
The model is approximately 1.96 m tall and 1.74 m wide, remaining within the
tested visual envelope of Tiruri. First-person leaf tips use a reduced scale and
can be adjusted in JLeonL.PeteyPiranha.cfg. The full body uses a configurable
vertical offset so its triangular legs meet the ground without changing the
first-person camera or player collider.
All players should install Sargento Pingu, ModelReplacementAPI and More Suits.
CHANGELOG
Changelog
1.0.0
- Renamed the selectable suit to
Sargento Pingu. - Published the finished articulated model as the first public release.
- Preserved the tested -0.55 m third-person offset and normal first-person camera height.
0.1.3
- Lowered Petey's third-person model by another 0.125 m after reviewing the in-game video.
- Set the total default vertical offset to -0.55 m while keeping the first-person camera unchanged.
0.1.2
- Lowered the full third-person Petey model by 0.425 m so the triangular legs meet the ground.
- Kept the first-person camera and generated leaf viewmodel at their normal height.
- Added the configurable
ModelVerticalOffsetsetting for in-game fine tuning.
0.1.1
- Rotated the supplied mesh so the mouth is the character front and the spotted skull is the back.
- Aligned both arm rigs to the center of the original leaf geometry.
- Split each leaf at the marked elbow into upper-arm, lower-arm and hand weighting zones.
- Removed the generic cylindrical legs and bulbous feet.
- Extended Petey's two original green triangular legs to the floor and rigged them to hips, knees and feet.
0.1.0
- Added the supplied Petey Piranha mesh and original textures.
- Added a Unity-valid humanoid rig with articulated leaf arms.
- Added compact plant legs for hip, knee, foot and toe animation support.
- Added a selectable More Suits entry and generated first-person leaf viewmodel.
- Kept the visual bounds below Tiruri's maximum tested size.