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Mau5_JLeonL-SargentoPingu-1.0.0 icon

SargentoPingu

An articulated Sargento Pingu player model and selectable suit for Lethal Company.

Date uploaded 2 months ago
Version 1.0.0
Download link Mau5_JLeonL-SargentoPingu-1.0.0.zip
Downloads 218
Dependency string Mau5_JLeonL-SargentoPingu-1.0.0

This mod requires the following mods to function

x753-More_Suits-1.5.2 icon
x753-More_Suits

Adds more suits to choose from, and can be used as a library to load your own suits!

Preferred version: 1.5.2
BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305
BunyaPineTree-ModelReplacementAPI-2.4.20 icon
BunyaPineTree-ModelReplacementAPI

API to simplify model replacement

Preferred version: 2.4.20

README

Sargento Pingu

An articulated player model replacement for Lethal Company based on Petey Piranha.

Select the Sargento Pingu suit from the ship rack to use the model. The supplied Mario Hoops mesh and textures are preserved. Each original leaf is split at its visual elbow so shoulder, forearm and hand animation follow the actual silhouette. The two original green triangular legs are extended to the floor and weighted to hips, knees and feet.

The model is approximately 1.96 m tall and 1.74 m wide, remaining within the tested visual envelope of Tiruri. First-person leaf tips use a reduced scale and can be adjusted in JLeonL.PeteyPiranha.cfg. The full body uses a configurable vertical offset so its triangular legs meet the ground without changing the first-person camera or player collider.

All players should install Sargento Pingu, ModelReplacementAPI and More Suits.

CHANGELOG

Changelog

1.0.0

  • Renamed the selectable suit to Sargento Pingu.
  • Published the finished articulated model as the first public release.
  • Preserved the tested -0.55 m third-person offset and normal first-person camera height.

0.1.3

  • Lowered Petey's third-person model by another 0.125 m after reviewing the in-game video.
  • Set the total default vertical offset to -0.55 m while keeping the first-person camera unchanged.

0.1.2

  • Lowered the full third-person Petey model by 0.425 m so the triangular legs meet the ground.
  • Kept the first-person camera and generated leaf viewmodel at their normal height.
  • Added the configurable ModelVerticalOffset setting for in-game fine tuning.

0.1.1

  • Rotated the supplied mesh so the mouth is the character front and the spotted skull is the back.
  • Aligned both arm rigs to the center of the original leaf geometry.
  • Split each leaf at the marked elbow into upper-arm, lower-arm and hand weighting zones.
  • Removed the generic cylindrical legs and bulbous feet.
  • Extended Petey's two original green triangular legs to the floor and rigged them to hips, knees and feet.

0.1.0

  • Added the supplied Petey Piranha mesh and original textures.
  • Added a Unity-valid humanoid rig with articulated leaf arms.
  • Added compact plant legs for hip, knee, foot and toe animation support.
  • Added a selectable More Suits entry and generated first-person leaf viewmodel.
  • Kept the visual bounds below Tiruri's maximum tested size.