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Monki-FacilityMeltdown_OVERDRIVE_SoundMod-1.0.0 icon

FacilityMeltdown OVERDRIVE SoundMod

A highly immersive sound mod for FacilityMeltdown. Tension, stress, and paranoia. Once you take the Apparatus, you have two minutes to escape the facility... good luck.

By Monki
Date uploaded 2 years ago
Version 1.0.0
Download link Monki-FacilityMeltdown_OVERDRIVE_SoundMod-1.0.0.zip
Downloads 121
Dependency string Monki-FacilityMeltdown_OVERDRIVE_SoundMod-1.0.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
BGN-PizzaTowerEscapeMusic-2.4.0 icon
BGN-PizzaTowerEscapeMusic

Plays music from Pizza Tower when the early ship leave alert appears

Preferred version: 2.4.0
loaforc-FacilityMeltdown-2.6.16 icon
loaforc-FacilityMeltdown

Maybe taking the apparatus out isn't such a great idea... (v56)

Preferred version: 2.6.16

README

OVERVIEW

HEAR THE FEAR, FEEL THE PRESSURE

Transform your FacilityMeltdown experience with a hellish new soundscape. With 3D audio blurring the line between reality and imagination. With just two minutes to escape, every second counts.


WHAT TO EXPECT?

  • Paranoia: 3D audio creates fake sounds from monsters or landmines. These are purely sound effects—no additional monsters or landmines are spawned.
  • Stress: Audio builds in intensity as the timer ticks down, pulling you deeper into panic.
  • Tension: Distorted voices and chaotic echoes create the ultimate horror atmosphere.

COMPATIBILITY

Fully compatible with LETHAL RESONANCE.


RECOMMENDED MODS

Enhance your gameplay with these complementary mods:


CREDITS AND THANKS

  • Made possible thanks to PizzaTowerEscapeMusic by BGN
  • Inspired by the brilliant work from the LethalResonance team. Show your support to them here: Ko-fi
  • Special thanks to WhiteSpike and SaltyAshy for helping fix issues.

CHANGELOG

CHANGELOG

v2.2.0

  • Adjusted the audio levels of various layers for the facility's exterior, making the ticking sound more prominent.

v2.1.0

  • Removed configuration files that were overwriting users' existing script settings.

v2.0.0

  • Introduced five new voiceovers for the Facility building, randomly selected during gameplay.
  • Improved outdoor audio to provide clearer feedback during the meltdown.

v1.1.0

  • Enhanced ship audio to better convey rising tension.
  • Added additional rattling sounds to emphasize structural instability in ship audio.
  • Redesigned the outside facility audio to sustain the intensity of the meltdown sequence.
  • Improved README documentation with clearer formatting.

v1.0.2

  • Updated README.

v1.0.1

  • Updated README.

v1.0.0

  • Release.
  • Swapped the audio files from .wav to .mp3 to reduce the download size.

v0.0.1

  • First alpha build. Subject to change from feedback.