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FacilityMeltdown OVERDRIVE SoundMod
A highly immersive sound mod for FacilityMeltdown. Tension, stress, and paranoia. Once you take the Apparatus, you have two minutes to escape the facility... good luck.
By Monki
| Date uploaded | 2 years ago |
| Version | 1.0.2 |
| Download link | Monki-FacilityMeltdown_OVERDRIVE_SoundMod-1.0.2.zip |
| Downloads | 216 |
| Dependency string | Monki-FacilityMeltdown_OVERDRIVE_SoundMod-1.0.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100BGN-PizzaTowerEscapeMusic
Plays music from Pizza Tower when the early ship leave alert appears
Preferred version: 2.4.0loaforc-FacilityMeltdown
Maybe taking the apparatus out isn't such a great idea... (v56)
Preferred version: 2.6.16README
OVERVIEW
HEAR THE FEAR, FEEL THE PRESSURE
Transform your FacilityMeltdown experience with a hellish new soundscape. With 3D audio blurring the line between reality and imagination. With just two minutes to escape, every second counts.
WHAT TO EXPECT?
- Paranoia: 3D audio creates fake sounds from monsters or landmines. These are purely sound effects—no additional monsters or landmines are spawned.
- Stress: Audio builds in intensity as the timer ticks down, pulling you deeper into panic.
- Tension: Distorted voices and chaotic echoes create the ultimate horror atmosphere.
EDIT YOUR CONFIGS
facilitymeltdown.cfg
- Set "MusicVolume" to "0"
- Set "MusicPlaysOutside" to false
pizzatowerescapemusic.cfg
- Set "Scripts" to "Monki"
- (If you wish to use Lethal Resonance Meltdown as well, set "Scripts" to "Monki,Default"
COMPATIBILITY
Fully compatible with LETHAL RESONANCE. Fully compatible with LETHAL RESONANCE MELTDOWN (follow the config above)
RECOMMENDED MODS
Enhance your gameplay with these complementary mods:
CREDITS AND THANKS
- Made possible thanks to PizzaTowerEscapeMusic by BGN
- Inspired by the brilliant work from the LethalResonance team. Show your support to them here: Ko-fi
- Special thanks to WhiteSpike and SaltyAshy for helping fix issues.
CHANGELOG
CHANGELOG
v2.2.0
- Adjusted the audio levels of various layers for the facility's exterior, making the ticking sound more prominent.
v2.1.0
- Removed configuration files that were overwriting users' existing script settings.
v2.0.0
- Introduced five new voiceovers for the Facility building, randomly selected during gameplay.
- Improved outdoor audio to provide clearer feedback during the meltdown.
v1.1.0
- Enhanced ship audio to better convey rising tension.
- Added additional rattling sounds to emphasize structural instability in ship audio.
- Redesigned the outside facility audio to sustain the intensity of the meltdown sequence.
- Improved README documentation with clearer formatting.
v1.0.2
- Updated README.
v1.0.1
- Updated README.
v1.0.0
- Release.
- Swapped the audio files from .wav to .mp3 to reduce the download size.
v0.0.1
- First alpha build. Subject to change from feedback.