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Mycoolteamohyea-UltimateLethal_ScannerSystem-2.0.6 icon

UltimateLethal ScannerSystem

Upgradeable scanner with BetterScanVision integration, independent fading recharge HUD, pause-menu hiding, and spectator right-click HUD hiding.

Date uploaded a month ago
Version 2.0.6
Download link Mycoolteamohyea-UltimateLethal_ScannerSystem-2.0.6.zip
Downloads 127
Dependency string Mycoolteamohyea-UltimateLethal_ScannerSystem-2.0.6

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305
DBJ-BetterScanVision-0.0.6 icon
DBJ-BetterScanVision

Light your way through the darkness with every scan. Highly configurable.

Preferred version: 0.0.6
Y4NGZ313-Y4NGZUpgrades-1.1.0 icon
Y4NGZ313-Y4NGZUpgrades

Persistent rank and XP progression, configurable upgrades, player menus, field gadgets, and interaction feedback.

Preferred version: 1.1.0

README

Ultimate Lethal Scanner System 2.0.6

Locked independent scanner HUD:

  • Fully independent IMGUI element; no EladsHUD cloning or dependency.
  • Positioned under the health area by default.
  • Compact blue recharge bar styled to visually match the Crew Morale bar.
  • No permanent SCAN or SCAN RECHARGE heading.
  • Context only:
    • Scan Recharging... while cooldown is active.
    • Scan Ready when the bar is full.
  • BetterScanVision remains responsible for the darkness-visibility effect.
  • Better Scanner progression remains 5.0/2.0 -> 4.25/2.5 -> 3.5/3.0 -> 2.75/3.5.
  • While spectating, right-click hides the scanner HUD for the remainder of that spectator period.
  • The scanner HUD automatically returns when the local player is alive again.

Build note

The independent HUD uses Unity IMGUI, so lib/UnityEngine.IMGUIModule.dll is required at compile time.

CHANGELOG

Changelog

2.2.2

  • Added full local death/spectator cleanup for scanner presentation state.
  • Clears active scan, recharge/progress presentation, BetterScanVision activation state, and fake sanity signals when the local player is dead/spectating.
  • Restores clean scanner state after revival or a new round.
  • Preserves Y4 Field Optics progression and the Crew Morale presentation-only hallucination bridge.