Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
ND LEGALIZE
(V50 Compatible) New Diranalt's premiere Lethal Company modpack.
| Date uploaded | 2 years ago |
| Version | 1.3.2 |
| Download link | NewDiranalt-ND_LEGALIZE-1.3.2.zip |
| Downloads | 98 |
| Dependency string | NewDiranalt-ND_LEGALIZE-1.3.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100DiFFoZ-LethalPerformance
Optimizes the game by using Unity Jobs and Burst API
Preferred version: 0.3.4Lordfirespeed-OdinSerializer
Fast, robust, powerful and extendible .NET serializer built for Unity
Preferred version: 2022.11.9Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.1MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2Bobbie-UniTask
Provides an efficient allocation free async/await integration for Unity.
Preferred version: 2.5.0Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0no00ob-LCSoundTool
Let's you easily load audio files, replace in game audio, send audio over the network and log any audio playback into console.
Preferred version: 1.5.1Clementinise-CustomSounds
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Preferred version: 2.3.2loaforc-loaforcsSoundAPI
A soundtool made to give Soundpack creators ultimate control.
Preferred version: 1.1.7ButteryStancakes-EnemySoundFixes
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Preferred version: 1.5.8FlipMods-NoMusicDistortion
Removes the doppler effect from select sound sources in the game.
Preferred version: 1.0.4WhiteSpike-Custom_Item_Behaviour_Library
Library focused on providing custom GrabbableObject scripts which can be used on item implementations for other modders
Preferred version: 1.2.3IAmBatby-LethalToolbox
A Lethal Company Mod & Editor Tool to provide custom content creators with easily accessible ways to implement features and mechanics without then need for custom code.
Preferred version: 1.0.4fumiko-CullFactory
Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.
Preferred version: 1.3.0Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.7.7WhiteSpike-Interactive_Terminal_API
API focused on making interactable UI in the terminal
Preferred version: 1.1.3DiFFoZ-HarmonyXTranspilerFix
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Preferred version: 1.0.0xilophor-LethalNetworkAPI
A library/API to allow developers to easily add networking to their mods.
Preferred version: 3.2.0AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.4.2Bobbie-FixRPCLag
Fixes RPC lag. This should fix the several second slowdown that occurs when some mods throw exceptions in the console.
Preferred version: 1.0.1AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.8.0Zaggy1024-PathfindingLagFix
Lethal Company mod to fix stutters caused by the AI of Brackens and Snare Fleas. Updated for v60+.
Preferred version: 1.4.0mattymatty-AdditionalNetworking
Use more Explicit networking for stuff like selected slot and inventory.
Preferred version: 1.1.2BMX-LobbyCompatibility
Towards a future with fewer lobby incompatibility errors.
Preferred version: 1.2.0LethalAPI-LethalAPI_Terminal
A fully fledged modding API for everything to do with the on-ship Terminal. Including custom commands, interactions, terminal overhauls, conditional command overrides, and more.
Preferred version: 1.0.1Alice-DungeonGenerationPlus
API to expand the compatibilities of Lethal Company's dungeon generation
Preferred version: 1.0.6IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.3.10loaforc-FacilityMeltdown
Maybe taking the apparatus out isn't such a great idea... (v62)
Preferred version: 2.6.18TrippyTree-PizzaProbability
Adds per-moon chance to the FacilityMeltdown mod. Improves interoperability with PizzaTowerEscapeMusic. Includes optional extras.
Preferred version: 1.2.2FutureSavior-Ultrakill_Meltdown
Adds a meltdown track taken from the ULTRAKILL OST (7-4) when taking the apparatus. Please read the description on Thunderstore to make sure it works correctly.
Preferred version: 1.0.4BGN-PizzaTowerEscapeMusic
Plays music from Pizza Tower when the early ship leave alert appears
Preferred version: 2.4.0Thunderstruck-Helldivers_Starting_Music
Plays the Helldivers Dive theme when landing on a moon while, keeping the dynamic spatial audio
Preferred version: 1.0.0LethalResonance-LETHALRESONANCE
COMPANY CRUISER! STREAM FRIENDLY. Immerse in 700+ enhanced audio tweaks and custom sounds for a scarier, deeper experience. Feel sound roll off objects, blending intense bass and subtle reverb for a captivating, immersive experience.
Preferred version: 4.6.0FlipMods-TooManyEmotes
V62 compatible! Adds over 250 new emotes! Includes emote wheel, allows Masked Enemies to emote, adds emote music (can be muted), implements a system for purchasing emotes on the store (optional), and much more!
Preferred version: 2.2.3x753-More_Suits
Adds more suits to choose from, and can be used as a library to load your own suits!
Preferred version: 1.4.3Namirus-HelldiversModelsSuits
Adds 9 Helldivers Models as Suits to Lethal Comapny, credit to The Helldivers Archive Discord for the models and textures
Preferred version: 0.1.10Rattenbonkers-TVLoader
Allows players to add custom videos to the Television.
Preferred version: 1.1.1Mellowdy-CruiserTunes
Allows the use of custom music for the Company Cruiser radio (also adds other QoL config settings to the radio)
Preferred version: 1.3.0Pooble-LCBetterSaves
Have as many saves as you want! (And rename them, too!)
Preferred version: 1.7.3WholePickles-DiscordLandmine
Replaces landmine beep with a discord notification.
Preferred version: 1.0.0Melkepakken-Hardbass_Dropship
Replaces the dropship music with a hardbass track!
Preferred version: 1.0.0Suskitech-AlwaysHearActiveWalkies
Allows you to hear active walkies even when you're not holding them.
Preferred version: 1.4.5ButteryStancakes-AccurateStaminaDisplay
Fixes the stamina meter display on the HUD, so it more accurately represents your current stamina percentage.
Preferred version: 2.1.3SylviBlossom-SimpleWeatherDisplay
Adds a simple weather display to the ship screen and landing sequence
Preferred version: 1.0.1PotatoCoders-MinimumQuotaFinder
Calculates and highlights the minimum total value of scraps that you can sell to still reach the quota.
Preferred version: 1.1.4AboveFire-ShowMoonPriceLLL
A mod to show moon prices and risk rating in moons menu
Preferred version: 1.1.2Fredolx-MeteoMultiplier
Multiplies scrap value and/or amount by current weather. Bug-fixed and open-source version of WeatherMultiplier with new features
Preferred version: 1.1.3mrov-UnlockOnStart
Unlock ship upgrades, items, decorations and suits on new runs.
Preferred version: 0.6.5ButteryStancakes-KeepUnlocks
Saves certain unlockables when the run resets. Configurable to keep suits, furniture, and/or ship upgrades.
Preferred version: 1.0.4Zehs-SellMyScrap
Adds a few terminal commands to sell your scrap from the ship. Highly Configurable. SellFromTerminal +
Preferred version: 1.6.2jivanf-ScanShip
Scan all the scrap in the ship with the "scan ship" terminal command.
Preferred version: 1.0.2AutumnNova-BetterTerminalColors
Change your Terminals Colors. FUll RGB support, Including persistence between saves/reloads
Preferred version: 1.0.1bozzobrain-BetterDoorWarning
Improve 'Near activity detected'. Tell's you if an enemy is alive or deadzo
Preferred version: 1.0.1FlipMods-ReservedItemSlotCore
The core mod for all ReservedItemSlot mods. Adds functionality for all ReservedItemSlot mods and adds API functions!
Preferred version: 2.0.33FlipMods-ReservedFlashlightSlot
Gives a dedicated Flashlight slot on the right side of your screen that can optionally be purchased! Can be toggled with [F] to activate the Flashlight at anytime.
Preferred version: 2.0.6FlipMods-ReservedWalkieSlot
Gives a dedicated Walkie slot on the right side of your screen that can optionally be purchased! You can press [X] to activate and speak into the Walkie at anytime.
Preferred version: 2.0.5TestAccount666-ShipWindows
Adds glass windows to the ship so you can see what's going on outside.
Preferred version: 1.10.2malco-Lategame_Upgrades
V3.9.15! - Lightning Rod alternative modes, more hunter samples and more!
Preferred version: 3.9.15WhiteSpike-Lategame_Company_Cruiser_Upgrades
Mod that focuses on providing Lategame Upgrades related to the Company Cruiser vehicle.
Preferred version: 1.1.0SimonTendo-LCGoldScrapMod
Add 30 rare gold versions of scrap that come with a great risk and even greater reward!
Preferred version: 1.7.2XuXiaolan-ImmersiveScrap
Adds a lot of new lore-friendly scraps for your game. Assets have been cleaned and optimized for zero performance issue.
Preferred version: 1.2.0etherealemil-UsualScrap
Adds 15+ unique equipment and scrap items that try to keep the vanilla tone
Preferred version: 1.5.9Mellowdy-Plushie
Adds a giant raccoon plushie as scrap! (Model by: @Sweetstarfish84 on discord/twitter)
Preferred version: 1.0.3MarshMan-DeezNuts
Adds a 'Deez Nuts' button to the scrap pool for every map. About the same rarity as a clown horn, about the same scrap value as a remote.
Preferred version: 1.0.0Kittenji-Groan_Tube_Scrap
Adds the Groan Tube as a scrap, the one that goes 'AAAAEEEEEEEUUUU' when you flip it. (aka Giggle stick)
Preferred version: 1.0.2Kittenji-Maxwell_ScrapItem
Adds Maxwell the Cat as a scrap item that you can collect.
Preferred version: 1.0.1WhiteSpike-Diving_Kit
Mod focused on providing a shop item which can be used to retain oxygen while underwater in flooded weathers
Preferred version: 1.0.0IntegrityChaos-Diversity
Diversity is a mod that revamps few aspects of the game. Generally the entities itself.
Preferred version: 2.1.0zealsprince-Malfunctions
Adds random malfunctions to the ship and intends to improve the core game loop with interesting new events.
Preferred version: 1.9.0TwinDimensionalProductions-CoilHeadStare
Makes the Coil Head slowly turn and face you even while you are looking directly at it. Reminding you that it only needs you to falter for a single moment. Extra feature: Coil Head spring bounces when hit with a shovel.
Preferred version: 1.0.9SpookyBuddy-SpikeTrapFixes
Some simple changes to make the Spike Traps less annoying.
Preferred version: 1.1.1whos_company-Ship_Mimics_Riot_Control
Destroys masked mimcs that enter the ship.
Preferred version: 1.0.2mrov-ApparatusFix
Disable the sound of apparatus after dropping it in the ship.
Preferred version: 0.0.1FlipMods-ObjectVolumeController
Allows adjusting the volume on the media objects, such as television, boombox, and record player, by pressing the [-] and [+] keys.
Preferred version: 1.1.0JunLethalCompany-GamblingMachineAtTheCompany
Adds a gambling machine to gamble your scraps at The Company moon. A great last ditch effort to not get ejected... or maybe you're just a gambling addict. Clients automatically sync with hosts gambling configuration when they join. Good luck!
Preferred version: 1.3.5ButteryStancakes-SnowyHolidayDropship
Brings back the holiday dropship on snowy moons. Configurable
Preferred version: 1.1.0Magic_Wesley-Acidir
Acidir is a mysterious new moon set in a dark and deadly swamp.
Preferred version: 5.0.6Skeleton_Studios-Welcome_To_Ooblterra
An expansion pack for Lethal Company that adds a new moon, interior, enemies, scrap, and more!
Preferred version: 1.1.0Plastered_Crab-Black_Mesa_Half_Life_Moon_Interior
[v50 supported!] This mod includes a custom Moon based off of Black Mesa Research Facility as well as a custom Interior that has over 120+ tiles for room generation.
Preferred version: 1.1.0Alice-ScarletDevilMansion
Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.
Preferred version: 1.3.25skidz-PoolRooms
Pool Rooms is a Lethal Company interior featuring a layout all about the classic swimming pool aesthetic, with a hint of liminality.
Preferred version: 0.1.22theMenagerie-LiminalPools
Adds a dungeon to lethal company based off of Jared Pike's 'dream pools'.
Preferred version: 1.0.10Omega4768-CRUISER_IDRIVE_RADIO_CruiserTunesVer
I drive... this is the real version... kinda (read me)
Preferred version: 1.0.2NewDiranalt-ND_SlickMenu
Used in the 'ND_LEGALIZE' modpack. Adds a custom main menu.
Preferred version: 1.0.1NewDiranalt-ND_SlickSound
Used in the 'ND_LEGALIZE' modpack. Adds some custom sounds.
Preferred version: 1.0.4NewDiranalt-ND_SlickTV
Used in the 'ND_LEGALIZE' modpack. Adds 100+ videos to the TV.
Preferred version: 1.0.4COREsEND-The_Flesh_Stalker
Beware what festers beyond the walls. A reskin for the Bracken.
Preferred version: 1.0.1Sparble-FacelessStalker
Adds Slenderman as a unique enemy to Lethal Company, as well as haunted pages to collect! [v61 compatible]
Preferred version: 1.1.8rileyzzz-Skibidi_Toilet
Adds a skibidi toilet enemy to all level types. God please forgive me.
Preferred version: 1.0.2zealsprince-Locker
A new and unique enemy that acts as a situational threat, praying on player's perception
Preferred version: 1.2.5jaspercreations-Scopophobia
Adds the Shy Guy (SCP-096) to Lethal Company. Fully custom animations and behavior. Model from SCP: Containment Breach.
Preferred version: 1.1.3MeatBallDemon-VileVendingMachine
Adds a new Entity The Vile Vending Machine and new Scrap The Company Cola.
Preferred version: 1.1.1ButteryStancakes-RevisitStingers
Allow an interior's unique stinger music track to replay under certain circumstances.
Preferred version: 1.2.1thej01-DynamicFallDamage
Fall damage is calculated smoothly from 0 to 100+ instead of pre-set stages of damage. Recommended to be used with LethalWeight.
Preferred version: 1.0.0thej01-LethalWeight
Fall damage increases the more you weigh. Recommended to be used with DynamicFallDamage
Preferred version: 1.0.2mattymatty-LobbyControl
A collection of Patches for Lethal Company with Quality of life changes for the Host.
Preferred version: 2.4.4ButteryStancakes-ButteryFixes
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)
Preferred version: 1.8.0ButteryStancakes-MeleeFixes
Fixes several gamebreaking bugs with shovels and knives.
Preferred version: 1.3.1ButteryStancakes-JetpackFixes
Fixes multiple bugs with the jetpack, most notably the random explosions, battery drain, and tulip snakes dropping you out of the sky. (See the description for full details!)
Preferred version: 1.4.3ButteryStancakes-WeedKillerFixes
Fixes several gamebreaking issues with weed killer, including a softlock with the Company Cruiser.
Preferred version: 1.1.0ButteryStancakes-BarberFixes
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Preferred version: 1.1.0LegoMaster3650-FairGiants
Makes forest keepers/giants fairer in lethal company.
Preferred version: 1.1.2README
ND \ LEGALIZE
Description
This adds:
- An extended endgame
- Several new interior types
- Just over half a dozen moons
- Slightly more forgiving gameplay
- A variety of new enemies, scrap types, and gameplay features
- Over 100+ emotes, Helldiver outfits, memes, and other fun stuff
- Optimizations, support for adding more modded moons / interiors / enemies
- LethalVR, for the brave
- And more!
It's been configured to play like the vanilla game but better in several ways.
*MoreCompany is not included due to general instability and killing the vanilla game's creepiness factor / vibe.
Special Thanks To:
Spooky, RedstoneGeek1, Evinator, Ms. Kadapul, The Kremling, and Devalous for help with getting this thing assembled. This pack has a lot of mods! :> Modpack created and concepted by Spooky, additions and fine-tuning by Proto
Scrap Weather Multipliers
value / amount
- Clear / Normal:
0.5x/1x- (Sunshine and Standard Suffering) - Rainy:
0.5x/1x- (Mudpits can spawn, that's literally it) - Foggy:
0.6x/1.2x- (You can't fucking see, have fun if you're holding objects that emit light) - Flooded:
0.6x/1.2x- (You'd better make it back by around 3:00 - 5:00 PM, some maps like Adamance have a "reverse" flood) - Stormy:
0.7x/1.4x- (Do you like Shock & Ball Torture? Most scrap is basically on a deadly timer when outside, cover above you is useful) - Eclipsed:
0.7x/1.6x- (Night time enemies spawn at day, spawnrates inside are increased, moon has a menacing aura)
Spicy Apparatus Chances and Multipliers
(The apparatus value is not affect by the current weather)
- Non-Spicy: 200 Base Value, 1x - 2x
- Default: 50% Spicy Chance, 2x - 4x
:new_moon_with_face: Vanilla Moons
-
Experimentation: 90%, 4x - 8x
-
Assurance: 60%, 3x - 6x
-
Vow: 40%, 3x - 6x
-
Offense: 60%, 3x - 6x
-
March: 40%, 3x - 6x
-
Adamance: 40%, 3x - 6x
-
Rend: 30%, 5x - 10x
-
Dine: 30%, 5x - 10x
-
Titan: 75%, 6x - 12x
-
Artifice: 90%, 6x - 12x
-
Embrion: 100%, 16x - 32x
:sunny: Modded Moons
-
Junic: 40%, 3x - 6x
-
Atlantica: 20%, 4x - 8x
-
Desolation: 100%, 8x - 16x
-
Asteroid-13: 100%, 10x - 20x
-
Infernis: 75%, 8x - 16x
-
Ooblterra: 100%, 12x - 24x
-
Last Known Position of Cosmocos: 100%, (???)
-
Etern: 60%, 5x - 10x
-
Fission-C: 90%, 8x - 16x
-
Oldred: 100%, 12x - 24x
-
Black Mesa: 90%, 5x - 10x
-
Cosmocos: 100%, 12x - 24x
:pencil: Rule of Thumb:
- Forest / Green - 40%, low value
- Desert / Sand - 60%, low/medium value
- Water / Snow - 20% - 30%, medium value
- Industrial / Metallic - 75% - 90%, high/medium/low value depending on the moon's tier
- Moons that are literally hell - 100%, high value
:axe: "Hunter" Lategame Upgrade Sample Values
Tier I
- Loot Bug: 10 - 20
- Snare Flea: 16 - 32
Tier II
- Thumper / Crawler: 32 - 64
- Bunker Spider: 40 - 80
Tier III
- Baboon Hawk / Fucking Prick: 24 - 48
- Forest Giant: 100 - 200
Tier IV
- Eyeless Dog: 150 - 300
- Bracken / Flowerman: 400 - 800
:coin: Gambling Machine Chances
(The machine can be used up to 3 times)
chance / multiplier
- Jackpot -
1%/ 15x - Triple -
10%/ 3x - Double -
35%/ 2x - Half -
50%/ 0.5x - Zero -
4%/ 0.1x
:credit_card: Moon Routing Prices
:new_moon_with_face: Vanilla Moons
Experimentation - (B) 0
Assurance - (D) 0
Vow - (C) 0
Offense - (B) 0
March - (B) 0
Adamance - (B) 0
Rend - (A) 350
Dine - (S) 450
Titan - (S+) 550
:sunny: Modded Moons
Junic - (C) 50
Atlantica - (B) 100
Desolation - (A+) 150
Asteroid-13 - (B) 25
Infernis - (B+) 200
Ooblterra - (S++) 1250
The Last Known Position of Cosmocos - (-) 0
Fission-C - (A) 350
Etern - (S+) 250
Oldred - (S+) 650
Black Mesa - (S+) 0
Cosmocos - (???) 1000
CHANGELOG
01918702-a66f-bee7-25ca-f1089c4da816
^ Modpack Code (1.5.0)
1.5.0 - The 'LEGALIZE' Update - New main menu, interiors, moons, complete overhaul, and more
- Added a custom main menu
- Added a couple new interiors
- Tweaked the odds of several of the interior types
- Added Lategame Company Cruiser Upgrades (and configured it)
- Added some moons (we're now at something like 19, vanilla has 11)
- Added the Diving Kit item back (it and some other stuff was put into separate mods)
- Disabled SnakeEater because while funny, ladders were bugged and became one-time use
- Removed Hold Scan Button, Helmet Cameras, and Matty's Fixes, as they were deprecated and causing issues
- Tweaked indoor and outdoor enemy power, as well as what enemies can spawn, on some moons
- Completely reconfigured the routing prices, scrap amounts, and scrap values on all moons
- Added spicy apparatus values for the new moons and configured some on existing ones
- Found a way to somewhat organize the moon list, it is now sorted by price
- Removed the Men Stalker mod because it has always been buggy
1.4.0 - The 'Harvest' Update - New moons, interiors, and tweaks to the pack
- Added:
- One new interior
- New scrap items
- A few new moons
- Multiple miscellaneous funnies
- A f**k ton of fix and optimization mods
- And probably more, there was a lot added.
- Tweaked the scrap amounts on all moons (again)
- Disabled the Shy Guy from spawning outside
- Adjusted ProgressiveDeadline to make the quota a little less of a joke
- Removed KidnapperFoxSettings since the Kidnapper Fox was removed as of v60
- Removed LethalVR since it has not been used much and affects gameplay performance
- Removed The Last Known Position of Cosmocos, it's just a lore thing and there are so many moons
- The starting save seed is now random thanks to a fix mod, meaning Black Mesa isn't always eclipsed on fresh runs
- Black Mesa now costs 300 to go to as it has a good scrap value margin compared to the free moons and people were getting tired of going to it so much
Lategame Upgrades stuff:
- Discounts are now consumed on purchase of a lategame upgrade tier
- Tweaked the price on most lategame upgrades (again)
- Added custom names to the Company Cruiser upgrades
- Increased the regeneration multiplier on
Bigger Lungs - Increased
Discombobulator's stun duration - Adjusted some of
Hunter's sample prices (again) - Disabled
Mechanical Arms(increased reach distance)- Would feel weird to go back to a fresh save or vanilla after playing with extended reach
- Disabled
Deeper Pockets(carry multiple two-handed items)- Sometimes there's been odd bugs with multiple two-handeds, and it's intended in vanilla as a balancing factor. I also felt like shaking things up a little.
Back Musclesset toReduceCarryStrainmode instead ofReduceWeight- (This reduces the stamina penalty from weight, instead of outright reducing weight)
- Tweaked the values on
Market Influence(guaranteed sale percentage in the non-lategame store) - Tweaked the values on
Efficient Engines(moon routing discount)
1.3.5 - v55 Compatability
- Fixes some stuff with KidnapperFoxSettings
- Bunch of mod updates and LC v55 compatibility stuff
- Tweaks to the Company Cruiser, CC lategame upgrades, and other v55 stuff coming eventually
1.3.4 - New features, more scrap price firefighting
- Added a funny scrap item
- Added a flashlight and walkie slot
- Added AdditionalNetworking for less desync issues
- Added KidnapperFoxSettings because apparently this enemy is a bit wack
- Added ObjectVolumeController, meaning the TV volume (among other things) can now be adjusted
- Removed the minimap mod since it's broken both functionally and balancing-wise
- Disabled the ship cutscene, Spore Lizard, and full darkness revamps from the Diversity mod
- Ship cutscenes because they made fire exit shortcuts upon entrance impossible, Spore Lizard because it made the fucking thing invincible and aggressive, Full Darkness because :Shrug:
- Reduced the scrap values applied by MeteoMultiplier to attempt to further combat scrap price inflation ($2,000+ by the first quota is insane)
1.3.3 - Oops (x2)
- Updated the manifest.json and README.md, pasted a little too hastily from Discord
- This is also for version parity with the changelog and what the modpack upload's version is
1.3.2 - Oops
- I put the wrong version number in the manifest.json like a moron
1.3.1 - Small tweaks
- Tweaked the values on the gambling machine
- Reduced the routing prices for Cosmocos and Ooblterra
4monsters spawn when a spicy apparatus is pulled instead of2- Added custom spicy apparatus values for Fission-C, Ooblterra, and Cosmocos.
- Removed the Emissive Suits mod due to a bug where suits disappear on older saves, and because it blocked things in the ship
1.3.0 - The 'Gambling' Update - Hazard tweaks, sell all, scrap price firefighting
- Added gambling
- Added the SellMyScrap mod
- Configured to not sell Maxwell, Rose, or Apparatus
- IMPORTANT: If you don't want something sold, pick it up or put it on a surface that is not the ship's floor!
- Added the CoilHeadStare mod, because nightmares are fun
- Reduced the spawn weights of the "Walker" and "Watcher" enemies
- Added SpikeTrapFixes, because spike traps are fucking stupid
- Allows spike traps to be picked up by the scanner, player-activated spike traps are disabled and spike trap interval is now always 10 seconds.
- Replaced No_Ship_Masked_Mimics with Ship Mimics Riot Control due to a desync bug
- Added Etern's spicy Apparatus values
- Adjusted the weather multipliers that affect scrap value and amount
- Increased the effectiveness of the
Hunterlategame upgrade so it's still at least viable
1.2.1 - Scrap value tweaks across the board, and memes
- Added the TVRandomizer mod
- Replaced the SillyVideos mod with ND_SlickTV (larger variety)
- Added the KeepUnlocks mod
- Configured to only keep furniture on save reset
- Replaced the TelevisionOnStart mod with UnlockOnStart
- Better supported and is more configurable
- A few furniture items are now unlocked by default, along with some equipment
- Starting money is now 100
- Tweaked the scrap values on most moons
- Lowered the routing prices across most moons
- Reduced the amount of outdoor eyeless dogs on Black Mesa
- Made Embrion incredibly lucrative scrap-wise, but even more dangerous
1.2.0 - The 'Clarity' Update - Tweak stuff, additions, and more tweaks
- Added the UsualScrap mod
- Added the ShipWindows mod
- (They must be bought via the terminal)
- FYI: You will have these unlocked by default on existing saves. Nothing I can do about that.
- Added the Celestial Tint mod for aesthetics
- Increased the audible range of emote music
- Increased the volume increment of emote music when syncing emotes
- Increased the volume of the ULTRAKILL apparatus meltdown music
- Removed the Peepers mod because they are annoying as fuck and can't be hit off like Tulip Snakes
- Fixed an issue where the default meltdown music played alongside the ULTRAKILL meltdown music
- Reworked the values on the
Bigger Lungslategame upgrade- Initial value is 3 (from 2.5), increment is 2 (from 2.5)
- Reduced the effectiveness of
Running Shoes- Initial value is 1.0 (from 1.4), increment is 0.3 (from 0.4) - Final value is 6.5 (from 6.6)
- (Lowered its prices as well and tweaked
Bigger Lungsto compensate)
- Reduced the multipliers on Apparatuses so they're not as overeffective at providing a "safety net" for the quota. They're still very valuable, just no longer overpowered
- Reduced the effectiveness of the
Hunterlategame upgrade as it was basically invalidating collecting scrap in favor of killing everything in sight- (Lowered its prices as well to compensate)
1.1.0 - The 'Revisions' Update - Lategame Upgrades revision and other stuff
- Made the SDM (Scarlet Devil Mansion) layout less rare, with a somewhat higher chance of happening on Adamance and Desolation
- Added the Late Company mod so the session doesn't have to be restarted every time someone loses connection
- Added the Hardbass Dropship mod because it's funny
- Redid the pricing on all of the lategame upgrades
- Renamed a bunch of lategame upgrades for less confusion
- Adjusted the effectiveness of multiple lategame upgrades
- Added some extra enemy spawn types to some modded moons
- Tweaked the enemy and scrap rates on all modded moons
- Adjusted the routing prices for most modded moons
1.0.1 - Minor Tweaks
- Added a guaranteed (100%) Spicy Apparatus to
The Last Known Position of Cosmocos- It is worth a guaranteed
1337, its multiplier is always 1x The only way to obtain it is to use the Inverse Teleporter to get into the facility (it's normally inaccessible), and then using the Advanced Personal Teleporter to teleport out (costs 1,500) - (It can be lost if you die)- Edit: Okay, it's not actually obtainable because you lose the Advanced Personal Teleporter when taking the Inverse :pain:
- It is worth a guaranteed
- Removed the disabled mods to make the modpack less bulky
- Disabled
Scrap Insurancesince KeepScrap exists - Fixed LethalResonance overriding the vanilla game's ambience music
- Removed Gloom, added Etern, Fission, and Desolation to compensate
1.0.0
- Initial Commit