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| Date uploaded | 2 weeks ago |
| Version | 1.3.1 |
| Download link | NightFuryis11-NightsCustomSounds-1.3.1.zip |
| Downloads | 38 |
| Dependency string | NightFuryis11-NightsCustomSounds-1.3.1 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305loaforc-loaforcsSoundAPI
A general use library to replace sounds in Unity games.
Preferred version: 2.0.12loaforc-FacilityMeltdown
Maybe taking the apparatus out isn't such a great idea...
Preferred version: 2.7.5README
It's really simple.
Custom sounds for my own group's play, but in case anyone else wants to have a little fun too.
Directly conflicts with any FacilityMeltdown music replacement mod and supercedes Pigg0Bot's FreeJesterUpdated mod (implements same sound changes).
CHANGELOG
1.3.1
Additions
Added sound replacements for:
- Entities
- Hoarding Bug
- Angry noises -> "Dishonor!" and such from Mulan
- Nutcracker
- Preparing to fire -> Sarge from Red vs. Blue saying "Shotgun" many different ways
- Kicking -> Grif from Red vs. Blue dying
- Music -> Warthog music from Red vs. Blue
- Hoarding Bug
1.3.0
Additions
Added sound replacements for:
- Facility Meltdown
- God-Shattering Star - Fire Emblem: Three Houses [Metal cover] (cfg 6)
- Entities
- Coilhead
- stop due to player looking -> Knuckles "oh no!"
- Spore Lizard
- Spore puff -> Adds some "Snake... SNAAAAAAKE!" from Metal Gear to the noise
- Tulip Snakes
- chitters and lunges -> 'MINE!' from Finding Nemo
- Coilhead
- Machinery (+config option to enable/disable replacement)
- Landmine
- Idle beep -> "lamp oil?", "rope?", or "bombs?" in Zelda CDi Morshu's voice
- Turret
- See player -> Portal turret seeing you
- Firing -> Portal turret firing
- Berserk charge -> "get mad!" in Portal turret
- Deactivate -> "sleep mode activated" in Portal turret
- Landmine
1.2.0
Completely redid the file structure
Additions
Added sound replacements for:
- Entities
- Forest Giant
- Eat player -> One of three different versions of Heavy from Team Fortress 2 eating a sandvich
- Old Bird
- Background alarm -> The alarm of High Charity from Halo 3
- Random aggro noises -> Random Elite voicelines from Halo: Combat Evolved
- Forest Giant
- Items (+config option to enable/disable replacement)
- Cash Register
- Use item -> modified to tell you how rich you are
- Cash Register
1.0.2
The first version that actually works, oops.
Additions
Added sound replacements for:
-
Facility Meltdown (+config option to change it)
- Mjolnir Mix - Halo 2 (cfg 1)
- Big Shot - Deltarune, Chapter 2 (cfg 2)
- Solar Sect of Mystic Wisdom ~ Nuclear Fusion - Touhou Chireiden ~ Subterranean Animism (cfg 3)
- Electric Heritage - Touhou Kikeijuu ~ Wily Beast and Weakest Creature (cfg 4)
- Gbraakon Escape - Halo Infinite (cfg 5)
-
Entities (+config option to enable/disable replacement)
- Bracken
- Spotted -> the first two notes of Rivers in the Desert, from Persona 5
- Snap neck -> the first four notes of Last Surprise, from Persona 5
- Eyeless Dog
- Idle breathing -> Snatcher's breathing
- Investigate sound -> Snatcher saying "you..."
- Aggro roar -> Snatcher shouting "time to die!"
- Lunge -> Snatcher shouting "FOOOOOOOOOOOOOL!"
- Kill player -> Snatcher laughing hysterically
- Jester
- Crank, pop -> Free Bird, by Lynyrd Skynyrd
- Roar -> specifically the solo from Free Bird
- Spore Lizard
- Spotted -> Snake being discovered, from Metal Gear
- Bracken