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| Date uploaded | a month ago |
| Version | 1.2.1 |
| Download link | NinjaFlout-WBRGB-1.2.1.zip |
| Downloads | 50 |
| Dependency string | NinjaFlout-WBRGB-1.2.1 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100TeamXiaolan-DawnLib
A modern API for Lethal Company content and all sizes of mods [V80]
Preferred version: 0.9.3README
WhiteBlackRedGreenBlue (WBRGB)
WBRGB is a map made for me and the others to use for rendering the enemies, items and whatever else you want for wiki's and front pages of the mods.
Why?
Well, the project was jump started by 2 things. At the time the "Boom variants" were lacking most of the variant renders which made me want to make a database of sorts to keep track of each enemy looks. The map I used for them was really bad and made the renders look really bad which pushed me to this: Making a dedicated rendering map just for this purpose.
Ideas?
Contact me on Lethal Company Modding discord server! It should be easy to find me.
Thanks!
Huge thanks to helpful community of Lethal Company Modding, especially Sniper1.1, Xu Xiaolan, pacoito, MelanieMelicious and other people I names forgot that helped me with developing this map! I wouldn't have been able to do this without you! Seriously...
CHANGELOG
v1.2.1
Changed
- Grayscale
- Changed grayscale to be more gradual.
v1.2.0
Added
- Variants
- Added grayscale variants to all of the boxes.
v1.1.8
Changed
- Shade boxes
- Changed the lights to make them match natural sunlight.
- Changed the lights intensity from 25 to 35.
v1.1.7
Changed
- Shade boxes
- Changed the light type in blue shade box from cone to box.
v1.1.6
Changed
- Shade boxes
- Changed the lighting in blue shade box.
v1.1.5
Fixed
-
NavMesh
- Regenerated navmesh.
-
OcclusionArea
- Regenerated occlusionarea.
v1.1.4
Changed
-
Lights
- Changed light temperature from 4246 to 4986.
-
Shade box
- Changed light intensity from 30 to 25.
-
Sun
- Disabled the mesh render for the sun and eclipse.
v1.1.3
Changed
- Shade boxes
- Changed lights intensity from 40 to 30.
v1.1.2
Changed
- Shade boxes
- Changed lights intensity from 20 to 40.
v1.1.1
Changed
-
Photo boxes
- Changed lights intensity from 5 to 10.
-
Shade boxes
- Changed lights intensity from 10 to 20.
v1.1.0
Added
- Shade boxes
- Added 5 shade boxes to the map.
Changed
- Photo boxes
- Changed the lights intensity from 10 to 5.
v1.0.3
Changed
- Lights
- Changed the lights intensity from 5 to 10.
v1.0.2
Changed
- Lights
- Changed the warmth from 6000 to 4246.
v1.0.1
Removed
- Manifest
- Removed link to Xu Xiaolan non-existent template mod on github.
v1.0.0
- Public release
v0.3.0
Added
- Photo boxes
- Added Black, Red, Green and Blue photo boxes to the map.
Changed
- Photo boxes
- Changed light intensity from (2.5) to 5.
v0.2.9
Changed
- Photo boxes
- Changed lights intensity from 5 to (2.5).
v0.2.8
Changed
- Photo boxes
- Changed lights intensity from 40 to 5.
v0.2.7
Changed
- Photo boxes
- Changed lights intensity from 400 to 40.
v0.2.6
Reworked
- Photo boxes
- Reworked lights in the photo boxes.
v0.2.5
Changed
- Photo boxes
- Changed the lights from point to spot.
- Increased the lights range from 100 to 200.
v0.2.4
Changed
- Photo boxes
- Changed the lights from area to point.
v0.2.3
Changed
- Photo boxes
- Moved the lights around.
v0.2.2
Changed
-
Photo boxes
- Changed lights from area to spot
-
Moon
- Changed the arrival time from 3 to 1.
v0.2.1
Changed
- Photo boxes
- Changed lights intensity from 400 to 40000.
v0.2.0
Reworked
- Photo boxes
- Expanded the photo Boxes by 8 times.
- Added a light pointed at the center in each corner of the photo box.
v0.1.12
Changed
- Terrain
- Added Dawn Surface component to the various terrains.
v0.1.11
Changed
- Enemies
- Added a couple of nodes to the map.
v0.1.10
Changed
-
Definitions
- Price from -1 to 0
-
Scrap generation
- Changed the maximum scrap value to 2
v0.1.9
Changed
- Scrap generation
- Changed the minimum scrap amount to 9
v0.1.8
Changed
- Scrap generation
- Chosen the right ducky.
- Changed the minimum and maximum scrap amount to 10
v0.1.7
Changed
- Enemies
- Leviathans can now attack you.
v0.1.6
Changed
- Selectable level
- Changed the minimum and maximum scrap amount to 1
- Changed the minimum and maximum scrap value to 1
v0.1.5
Changed
- Scrap generation
- Added "Rubber Ducky" to the scrap pool.
v0.1.4
Changed
- Asset bundles
- Fixed asset bundles not loading in.
v0.1.3
Changed
- Asset bundles
- Fixed asset bundles not loading in.
v0.1.2
Changed
- Readme
- Changed readme.
v0.1.1
Changed
- Map changes
- Changed the location of the "Photo rooms" from the edge to the center.
- Placed the "Photo rooms" in front of the ship.
- Tweaked the lights a bit.
v0.1.0
- Initial release