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PirMod
Infinite sprint, mine-triggering monsters, and turret destruction!
| Date uploaded | 5 months ago |
| Version | 1.0.2 |
| Download link | PirTeam-PirMod-1.0.2.zip |
| Downloads | 145 |
| Dependency string | PirTeam-PirMod-1.0.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
PirMod
A multi-feature enhancement mod for Lethal Company that adds quality-of-life tweaks and new chaotic interactions! Fully compatible with Lethal Company v80.
Features
All features can be individually toggled on or off in the mod's configuration file (PirMod.cfg).
- Infinite Sprint: Never run out of stamina again. Keep running from those monsters! (Default: Disabled)
- Mine Monsters: Equality for all! Monsters can now step on and trigger landmines. Watch them blow up, but make sure you aren't standing too close! (Default: Enabled)
- Starter Shovel: Spawns a free shovel when the game starts so you can get straight to whacking. (Default: Disabled)
- Turret Tweaks: Hit an active turret with a shovel to instantly disable it and stop its audio. Fully compatible with v80. (Default: Enabled)
Configuration
After running the game with the mod installed for the first time, a configuration file will be generated at BepInEx/config/PirMod.cfg. You can edit this file directly or use the config editor built into r2modman/Thunderstore to easily enable or disable any of the features listed above.
CHANGELOG
Changelog
[1.0.5] - 2026-04-29
Added
- Weed Spray Bees: Weed killer can now exterminate Red Locust Bees! Risk/Reward mechanic: spraying the bees safely exterminates them, but spraying too close to the comb (within 4.5 meters) will dissolve the hive and destroy the loot. Added configuration toggle (
cfgWeedSprayBees).
Fixed
- Turret Tweaks: Fixed a bug where hitting a turret with a shovel would break the player's swing animation state, preventing the shovel from being used again.
Changed
- Starter Shovel: Improved v80 stability by utilizing
nameof()for patch targeting to prevent silent breaks in future game updates.
[1.0.3] - 2026-04-27
Changed
- MineMonster: Fixed a severe desync issue.
[1.0.2] - 2026-04-26
Changed
- Documentation: Cleaned up
README.mdfor better readability and clearer installation instructions. - Documentation: Moved all update history into a dedicated
CHANGELOG.mdfile to comply with Thunderstore standards.
[1.0.1] - 2026-04-26
Fixed
- Clientside Logic: Refactored Turret Tweaks and Mine Monster logic to ensure states are synchronized across all clients.
- Compatibility: Adjusted code structure to follow community standards for BepInEx modding (Netcode Patcher integration).
[1.0.0] - 2026-04-26
Added
- Infinite Sprint: Toggleable stamina enhancement.
- Mine Monster Interactions: Enemies now trigger landmines on contact.
- Starter Shovel: New configuration option to spawn a shovel at the start of a round.
- Turret Tweaks: Ability to disable turrets and their audio by hitting them with a shovel.
- Initial Release: Full compatibility with Lethal Company v80.