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VoidCuratedWeathers
[v81+] Weathers I have curated for my friends
| Date uploaded | 4 months ago |
| Version | 0.81.2 |
| Download link | PoikSpirit-VoidCuratedWeathers-0.81.2.zip |
| Downloads | 107 |
| Dependency string | PoikSpirit-VoidCuratedWeathers-0.81.2 |
This mod requires the following mods to function
mrov-WeatherRegistry
A mod for controlling the game's weather system: scrap multipliers, weather chances, blacklisting and more!
Preferred version: 0.8.8mrov-WeatherTweaks
Difficulty tweaks to the weather system in Lethal Company.
Preferred version: 1.1.10rectorado-Kenjis_Weathers
A collection of simple weathers I made (adds 1 for now)
Preferred version: 0.1.4Zigzag-Combined_Weathers_Toolkit
Provides easy ways for developers and users to register combined weather effects in WeatherTweaks without needing to write code. Also comes with some predefined combined weathers!
Preferred version: 1.1.2README
VoidCuratedWeathers
I have curated and combined a bunch of weathers with configs for a more diverse and rewarding experience. This has a bit of jank in it. It's intended to be used with the VoidCurations modpack, but I'm releasing it separately for people who just want to check out and/or modify the weather selections I've put together.
All of the weathers I've created have been moved out of the CombinedWeatherToolkit configs and into VoidCuratedWeathers.cwt.json so you can add your own more easily. I have turned off Hallowed, Forsaken, and EvilBlue out of preference, but you can reenable them by changing their default weight in mrow.WeatherRegistry.cfg
A lot of weathers in this pack are jokes specifically because Blue and Orage are what I would consider joke weathers. The pack gets significantly more serious if you turn them off. But I find there's some interesting patterns with them on, so do what you like.
Until Lethal Elements has a v81 port, it is turned off, and since so many of the weather combos use Solar Flare, Heatwave, Snowfall, and Blizzard, I think around half of the weathers aren't on right now? But there's still a lot of weathers. I'm trying to make sure the number of weathers goes up significantly with each weather mod added while still having diversity and depth at any number of them. Overlapping weathers are more likely to happen after each other, and there are some multi day progressions (like Impending Storm to Eye of the Storm to It Should Clear Up Soon which only happens with Wesley's Weathers installed).
Weathers configured
- Blizzard (Temporarily removed because it's broken)
- Earthquake
- EvilBlue (Disabled)
- Forsaken (Disabled)
- Hallowed (Disabled)
- Heatwave (Temporarily removed because it's broken)
- Hurricane
- Snowfall (Temporarily removed because it's broken)
- SolarFlare (Temporarily removed because it's broken)
- ToxicSmog (Temporarily removed because it's broken)
- DustClouds
- Eclipsed
- Flooded
- Foggy
- None
- Rainy
- Cloudy
- Gusty
- Stormy
- Blue
- Orange
- Blackout
Weather combinations configured
There are a lot here, so be ready.
- Aurora Borealis
- Eclipsed Flare
- Toxic Hurricane
- Aurora Australis
- Blinding Snowstorm
- Dangerous Storm
- Monsoon
- Noreaster
- Cosmic Storm
- Impending Storm
- Category 5
- Raining Sideways
- Squall
- Derecho
- A Foul Wind
- Darktide
- Dangers in the Mist
- Boggy
- Swampy
- Muggy
- Gloomy
- Gale
- An Ill Wind
- Fallout
- Pool Weather
- Hazardous Weather
- Gust
- Summery
- Low Pressure Front
- Cloudy with a Chance of Rain
- Partly Cloudy
- Golden Opportunity
- Eye of the Storm
- It should clear up soon
- Climate Anomaly
- Nuclear Winter
- Thermal Shock
- Temperature Whiplash
- Blue Curacao
- Blorage
- Sunset
- Sunrise
- Azura Australis
- Azura Borealis
- Barbapapa
- Blue Christmas
- Blue Clouds
- Blue Period
- Blueberry Eclair
- Blueflare
- Bluending Snowstorm
- Bluequakes
- Bluewave
- Bluezzard
- Blustery
- Depression
- Monbluen
- Oppressive Blue
- Pool Party
- Sinking Feeling
- Toxic Blue
- A Foul Wind Blues
- An Ill Wind Blues
- Orange Creamsicle
- Orange Dreamsicle
- Orange Screamsicle
- Throw the trees
- Tuesday
- Stiff Bries
- Storage
- Corona
- Florida
- Rustic
- Dust Storm
- Sandstorm
- Darude
- Blackhole Sun
- A Dark and Stormy Night
- Smoky
- DO NOT GO HERE
- Nocture Frost
- DQ
- WHY DID YOU DO IT
- This blows
- CURFEW
- Nevermind
- Cat6
- Cat69
- Polycoria
- Heterochromia
- R2ModMan
- Seen't
- Eclipsed + Blackout (Technically configured but turned off)
- Eclipsed + Flooded (Technically configured but turned off)
- Eclipsed + Rainy (Technically configured but turned off)
- Eclipsed > Foggy (Technically configured but turned off)
- Eclipsed > None (Technically configured but turned off)
- Foggy + Blackout (Technically configured but turned off)
- Foggy + Eclipsed (Technically configured but turned off)
- Foggy + Flooded (Technically configured but turned off)
- Foggy + Rainy (Technically configured but turned off)
- Foggy > None (Technically configured but turned off)
- None > Blackout (Technically configured but turned off)
- None > Foggy (Technically configured but turned off)
- None > Stormy (Technically configured but turned off)
- Rainy + Blackout (Technically configured but turned off)
- Rainy > Eclipsed (Technically configured but turned off)
- Stormy + Flooded (Technically configured but turned off)
- Stormy + Rainy (Technically configured but turned off)
- Stormy + Rainy + Eclipsed (Technically configured but turned off)
- Stormy + Rainy + Flooded (Technically configured but turned off)
- Stormy + Rainy + Flooded + Eclipsed (Technically configured but turned off)
- Stormy > Rainy (Technically configured but turned off)
I do not have details on the glitched weather, other than Warning refers to lower payout weathers, Caution is higher payout and higher risk, and Danger weathers are probably going to be challenging, but offer the best rewards. Good luck!
CHANGELOG
Changelog
0.81.2
- Adding a bunch of glitched weather using idiosyncrasies of Unity's Rich Text to make custom unknown weathers with slightly more tell. All of the current glitched weathers use Eclipsed as one of their combined weather, but there's support for Solar Flare as soon as it gets fixed. They should be fairly rare.
0.81.1
- I forgot to turn off the WeatherTweaks ones that are just Weather + Weather or Weather > Weather. I prefer named weathers. I still attempt to make the rest of their stats fit in with how I have it set up, but they just are off.
- Added more weathers. Mostly for currently underappreciated weathers.
- Added weather listings to the Readme, although I didn't copy in details for all the combos, which may be important to document.
0.81.0
- Added more weathers
- Added more details in the readme (full weather list to follow hopefully)
- Turned off Lethal Elements since it's the only one not updated right now (since TerraMesh isn't useable yet with the v80 overhaul to level terrain).
0.73.0
- The intial release will be with the weathers that worked in v73 as I want to make sure they're working while they aren't fixed in v80+ just yet (mostly Lethal Elements, but I used those weathers a lot).