Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Sludgeld
V81 A new Swamp Moon. VR supported!
| Date uploaded | 2 weeks ago |
| Version | 1.0.4 |
| Download link | PowerFull-Sludgeld-1.0.4.zip |
| Downloads | 1981 |
| Dependency string | PowerFull-Sludgeld-1.0.4 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305TeamXiaolan-DawnLib
A modern API for Lethal Company content and all sizes of mods [V81]
Preferred version: 0.9.25IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v81 Compatible)
Preferred version: 1.7.8Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0ScienceBird-Universal_Radar
Improved, dynamic, and configurable contour maps (and more) for every moon.
Preferred version: 1.2.4README

Moon Info:
CELESTIAL BODY: 141 Sludgeld
RISK LEVEL: B+
POPULATION: Abandoned
CONDITION: Drenched terrain.Teeming with plant-life.
HISTORY: 141 Sludgeld heavy machinery assembly hub, now abandoned after flooding knocked out all power grids. The factories still echo with the hum and grind of metal.
FAUNA: Diverse
ROUTING COST: 0
Click to view screenshots




Credits
-
S1ckboy — Help with optimizing the moon materials/models.
-
DaXcess — Help with LCVR support.
-
AudioKnight — Video guide on making a moon with DawnLib.
-
Mborsh — Tool for restoring foliage materials from V80 update (Grass Shader Recreation).
-
Rectorado — Tool for generating moon relief topography for terminal radar (Topo Map Generator).
-
Xu Xiaolan — Help with DawnLib.
-
Sniper1_1 — Tool for restoring water material (WaterAssetRestorer).
-
DoKTOP K. — Just a good person and friend (Help with V80 moon Testing).
CHANGELOG
1.0.4
Updated DawnLib dependency to latest version.
Fixed hazard prefabs not spawning on other moons due to missing references.
Slightly rebalanced total scrap value.
Added LethalLevelLoader, LCMaxSoundsFix, and Universal Radar dependencies.
1.0.3
Adjusted some wood textures.
Slightly updated ReadMe and Manifest.
Removed unused props from scene.
1.0.2
Updated grass shader to latest version.
Added LCVR support.
Optimization and minor fixes.
NavMesh fixes.
1.0.1
Fixed QuickSand trigger in water - now if you go deep enough into the water, you can drown in the mud.
Fixed bushes at the Main/FireExit buildings due to LethalSponge issues.
Reduced grass amount along the path to the Main/FireExit buildings.
Slightly adjusted topography for ship radar.
1.0.0
Release