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Looming Dread Meltdown
Changes the FacilityMeltdown mod's alarms to use the Resident Evil 2 track Looming Dread. Original mod by loaforc, BGN, and TrippyTree.
| Date uploaded | 2 years ago |
| Version | 1.0.2 |
| Download link | Robotec10-Looming_Dread_Meltdown-1.0.2.zip |
| Downloads | 92 |
| Dependency string | Robotec10-Looming_Dread_Meltdown-1.0.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100loaforc-FacilityMeltdown
Maybe taking the apparatus out isn't such a great idea...
Preferred version: 2.7.1BGN-PizzaTowerEscapeMusic
Plays music from Pizza Tower when the early ship leave alert appears
Preferred version: 2.4.0README
Notice
This mod is supposed to be used alongside FacilityMeltdown by loaforc and PizzaTowerEscapeMusic by BGN. PizzaProbability by TrippyTree is included in this mod.
I chose this track for my own personal game sessions.
Additional Note
First, edit the config labled as me.loaforc.facilitymeltdown.Client.cfg. Adjust MusicVolume to 0 and MusicPlaysOutside to false.
Second, edit the config labled as bgn.pizzatowerescapemusic.cfg. Change the script from "Default" to "Dread,Looming".
Third, adjust the volume in bgn.pizzatowerescapemusic.cfg. This is an optional step.
CHANGELOG
v1.1.0
Reworked the mod's script and corrected some issues with the mod page.
v1.0.5
Removed PizzaProbability since adjusting the probability of FacilityMeltdown is not the intention of this mod.
v1.0.4
Added a preview.
v1.0.2
Adjusted audio for my own personal game sessions.
Added PizzaProbability alongside the audio because condition type "ApparatusTaken" does not exist for PizzaTowerEscapeMusic.
v1.0.1
Made everything actually work.