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RosiePies-59Assessment-1.0.0 icon

59Assessment

59-Assessment: A custom Experimentation-inspired moon. Insects and bugs are abundant, but desperate as this moon is being pulled into another...

Date uploaded 2 years ago
Version 1.0.0
Download link RosiePies-59Assessment-1.0.0.zip
Downloads 226
Dependency string RosiePies-59Assessment-1.0.0

This mod requires the following mods to function

Evaisa-LethalLib-0.14.2 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.14.2
BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
IAmBatby-LethalLevelLoader-1.1.6 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of custom levels and dungeons in Lethal Company.

Preferred version: 1.1.6
AudioKnight-StarlancerAIFix-3.2.0 icon
AudioKnight-StarlancerAIFix

Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!

Preferred version: 3.2.0

README

A custom moon based on being a sister moon to Experimentation.

A moon being slowly pulled into a massive planet, undergoing many environmental changes and making the creatures that live there frightened and desperate.

Special thanks to: IAmBatby AudioKnight

Installation

The moon should automatically install if using the mod manager. For manual installation, drag and drop the BepInEx folder into your LC root folder, or drag and drop assessmentmod.lethalbundle directly into the BepInEx folder. Be sure you have all the required dependencies installed before downloading. All players in the lobby are required to have the mod for it to work.

CHANGELOG

Version 1.0.5

  • Updated README

Version 1.0.4

  • Fixed Dropship
    • And added a tiny little spinning light to it!

Version 1.0.3

  • Reworked map
    • Made about 25% smaller
    • Altered fire exit positions.. again
    • Added more details
  • Fog tweaks
    • Less foggy inside and outside
    • Fog ambience should work inside modded interiors now?

Version 1.0.2

  • Fixed README.
  • Altered fire exit positions.
  • Added more guidance poles and made their lights rotate at different speeds for more immersion.

Version 1.0.1

  • I forgot to do stuff...

Version 1.0.0

  • Initial release.