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LethalMDK
Personal C# library for modding Lethal Company.
| Date uploaded | 2 years ago |
| Version | 1.2.0 |
| Download link | Saradora-LethalMDK-1.2.0.zip |
| Downloads | 194468 |
| Dependency string | Saradora-LethalMDK-1.2.0 |
This mod requires the following mods to function
README
Lethal MDK
Just a very small personal C# library for making mods with Lethal Company.
Mostly for my own usage.
Features
- Easy adding of scan nodes on any component
CHANGELOG
Change Log
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog and this project adheres to Semantic Versioning.
[Unreleased]
//
[1.2.0] - 2024-05-01
Added
- Full list of v50 prefabs
[1.1.0] - 2024-02-27
Added
- Full list of Layers
[1.0.2] - 2024-02-08
Fixed
- Added BepInDependency to UnityMDK to ensure they load in the correct order
[1.0.1] - 2024-01-24
Changed
- Removed self logging and use UnityMDK's instead
[1.0.0] - 2024-01-22
Changed
- Updated to 1.0.0 of UnityMDK
[0.1.0] - 2024-01-20
Added
- Added some LC layers and tags for easy reference
- Added
Player.LocalPlayerto get the local player - Added a lib to create scan nodes