You are viewing a potentially older version of this package. View all versions.
Scandal-Scandals_Tweaks-1.4.1 icon

Scandals Tweaks

General all-purpose tweaks

By Scandal
Date uploaded a day ago
Version 1.4.1
Download link Scandal-Scandals_Tweaks-1.4.1.zip
Downloads 412
Dependency string Scandal-Scandals_Tweaks-1.4.1

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305

README

Scandal's Tweaks

This mod has been gutted of most of its original contents and broken into three seperate mods. This, my fixes, and my lib.

This mod as it stands, does not contain much useful to the average player.

What does it actually do?

  • Changes layermasking of several enemies to exclude vehicle layer.
  • Transpiles the RadMechAI and BaboonBirdAI, to allow people to define whether they should see through vehicles on a given player collider. (for example, to allow them to see people in the Cruiser)
  • Caches multiple references to custom content (such as Kenjis Weathers) to allow compatibility for my vehicles.
  • Transpiles JLLs blower-fan trigger with Kenjis Gusty Weather, disallowing pushing in the ship and allows defining custom safety conditions. (Scandal's Fixes also partially covers this, but Tweaks does more and takes prescedant)

Attributions:

ScandalTheVandal: Coding

CHANGELOG

Changelog

1.4.2 (30/07/2026)

  • Fixed a typo that prevented the RadMechAI patch from working.

1.4.1 (30/07/2026)

  • Fixed version in the csproj.

1.4.0 (29/07/2026)

  • This mod has now been broken up into 3 mods. This, Scandal's Fixes and ScandalLib.
  • If you want solely just the fixes, then use Scandal's Fixes.

1.3.4 (27/07/2026)

  • Hotfix to stop breaking every single fucking JLL damage trigger.

1.3.3 (25/07/2026)

  • Fixed the mod throwing a typeloadexception error if JLL isn't present, apologies.

1.3.2 (25/07/2026)

  • Minor optimisations to the weather caching.
  • Added Kenjis Acid-Rain weather as a cached reference, to allow compat for my vehicles.

1.3.1 (13/07/2026)

  • Refactor for the earlier hotfix. Nothing major.
  • Thank you tomatobird8 for pointing out that I am an idiot and I was using semantic versioning wrong. Woops.

1.3.0 (12/07/2026)

  • Temp hotfix to fix a bug with other animations like the terminal, etc.

1.2.9 (06/07/2026)

  • Emergency hotfix to fix a bug where the players animator wouldn't get returned, apologies.

1.2.8 (06/07/2026)

  • Removed another redundant trigger reset, altered some patches to only run on the local client instead.

1.2.7 (06/07/2026)

  • Removed a redundant stop animation trigger reset, to hopefully fix issues with the terminal, charger etc.

1.2.6 (04/07/2026)

  • Fixed a missing check on the vehicle-seat component that wasn't returning animations correctly.

1.2.5 (04/07/2026)

  • Hopefully fixed an issue where you would be unable to interact with a seat if you tried interacting with an occupied seat.

1.2.4 (03/07/2026)

  • Hopefully fixed an issue where you could request to sit in multiple seats.

1.2.3 (27/06/2026)

  • Fixed an index out of the range exception bug.

1.2.2 (24/06/2026)

  • Re-wrote the voice patch. I don't know how to properly test this unfortunately, so hope-and-pray.

1.2.1 (20/06/2026)

  • Added a transpiler to JLL, to allow two things:
  • Prevent blow-back while in the ship, since JLL has no way to set this, and it causes issues such as Gusty-Weather by Kenji to blow you while in the ship, so just assume "never push in ship".
  • The ability for creators to patch and add their own conditions for whether a player can be pushed, like when in a vehicle for example.

1.2.0 (11/06/2026)

  • Refresh player voice effects upon lobby-reload to hopefully fix an issue with vehicles such as the ScanVans voice muffling.

1.1.9 (27/05/2026)

From now on, I will be using Semantic versioning.

  • Updated shared-asset-bundle.
  • Consolidated some patches.
  • Transpiled GiantKiwi for easier patching for my vehicles.
  • Some other stuff I forgot but isn't really important to list.

1.1.8 (13/05/2026)

  • Updated shared-asset-bundle.

1.1.7 (09/05/2026)

  • Fixed inverted statement causing backwards knockback behaviour.

1.1.6 (07/05/2026)

  • Consolidated Landmine patching.

1.1.5 (02/05/2026)

  • Hopefully fixed 'stop animation' bugs.

1.1.4 (01/05/2026)

  • Fixed baboon patching.

1.1.3 (28/04/2026)

  • Updated shared assets bundle.

1.1.2 (21/04/2026)

  • Removed redundant patches.
  • Fixed Plugin GUID.

1.1.1 (21/04/2026)

  • Updated patch namespacing.
  • Added Wesleys Weathers as global references.
  • Updated bundle.

1.1.0 (19/04/2026)

  • Updated bundle.

1.0.9 (19/04/2026)

  • Added a patchable method to allow or disallow Old Birds to see through vehicles. (I.e. for seated players only)

1.0.8 (12/04/2026)

  • Corrected changelog.

1.0.7 (12/04/2026)

  • Hopefully fix terminal bug?

1.0.6 (12/04/2026)

  • Rebuild shared-bundle for V81.
  • Corrected some stuff.

1.0.5 (09/04/2026)

  • Consolidated landmine patches.
  • Corrected description.

1.0.4 (31/03/2026)

  • Updated for V80.
  • Al.

1.0.3 (29/03/2026)

  • Removed redundant test patch.

1.0.2 (29/03/2026)

  • Actually fixed external forces not fading while seated.
  • Added missing changelog to this mod.

1.0.1 (27/03/2026)

  • Added a shared-asset bundle for all my vehicle needs.

1.0.0 (23/03/2026)

  • Initial Release.