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Scandal-Version55_Company_Cruiser-1.4.0 icon

Version55 Company Cruiser

Ideal transportation! if you're a masochist.

Date uploaded a month ago
Version 1.4.0
Download link Scandal-Version55_Company_Cruiser-1.4.0.zip
Downloads 19
Dependency string Scandal-Version55_Company_Cruiser-1.4.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305
Rune580-LethalCompany_InputUtils-0.7.12 icon
Rune580-LethalCompany_InputUtils

API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.

Preferred version: 0.7.12
Scandal-Scandals_Tweaks-1.2.5 icon
Scandal-Scandals_Tweaks

General all-purpose tweaks

Preferred version: 1.2.5

README

Version-55 Company Cruiser

(V81)

The absolute misery of Version-55 is back.

I dug this absolute heaping pile of garbage back out of its firey grave, did some work behind the scenes to bring it up to a standard I deem "acceptable", and then threw it out on Thunderstore for ya'll. This thing "does anything but cruise".

"If you get the Company Cruiser, you get Lethal Company".

Enjoy.

  • mod icon inspired by Cookies icon for SpawnCycleFixes by ButteryStancakes. Thank yer cookie!

Incompatible, and will cause issues:

  • CruiserImproved
  • CruiserAdditions
  • CruiserSkin
  • NuclearCruiser (this thing is deadly enough as is)
  • CruiserEnhancements
  • Melanies RV-Cruiser
  • BetterEmotes (breaks any mod with custom animations)
  • YPlayBoombox (breaks ALL interact-triggers, for some reason, I don't know why, don't ask me.)

Incompatible, but will not cause issues:

  • CompanyCruiserSteeringFix (you literally never need this, like, ever, this mod isn't even a fix)
  • RadioBabyFace (custom implementation already)

Untested:

  • BetterVehicleControls (will not affect anything on this Cruiser, I know that much)
  • BetterCruiserSync (you do not need this when using this mod)

Compatible:

  • LethalElements (custom support)
  • CruiserTunes
  • ImmersiveVisor
  • LethalMin

CHANGELOG

Changelog

1.5.2 (04/07/2026)

  • Removed redundant code in the physics region logic.

1.5.1 (04/07/2026)

  • Hopefully fixed an issue where you would be unable to interact with a seat if you tried interacting with an occupied seat.

1.5.0 - 2026/7/03

  • Fixed a bug with the player zone.

1.4.9 - 2026/7/03

  • Fixed both left and right hand drive ignition-key animation jank.
  • Added compatibility for FirstPersonView with the ignition key animation.
  • Added the ability to explode the car while using the accelerator pedal in park while the car is hooked up to the ship.
  • Fixed door materials upon destruction.

1.4.8 - 2026/7/03

  • Improved the right-hand-drive ignition-key animations.

1.4.7 - 2026/6/27

  • Fixed an issue when using CruiserTunes.

1.4.6 - 2026/6/24

  • More physics region adjustments, ack, sorry.

1.4.5 (23/06/2026)

  • Another re-write for the physics regions. AAAAAACK.

1.4.4 (23/06/2026)

  • Hopefully fixed the stupid fucking physics region bug I am so fucking sick and tired of this shit that keeps breaking.

1.4.3 (20/06/2026)

  • The JLL-Blower fan component can no longer push the player if enclosed inside of the vehicle (like with Gusty Weather)

1.4.2 (20/06/2026)

  • Hopefully fixed some fuck-ass issues with the physics regions.

1.4.1 (01/06/2026)

  • Fixed headlight-material gaining a steel-bolt texture on the LOD meshes.

1.4.0 (31/05/2026)

  • Improved right-hand-drive shifting animation.

1.3.9 (31/05/2026)

  • Fixed right-hand-drive shifter animation.

1.3.8 (31/05/2026)

  • Adjusted suspension when using non-true V55 mod.
  • Adjusted radio behaviour further.
  • Fixed look-input and zones not syncing properly.

1.3.7 (31/05/2026)

  • Fix a potential radio desync. Ack.

1.3.6 (30/05/2026)

  • Removed instability wheels, while it would of been authentic, they genuinely just don't do anything.

1.3.5 (30/05/2026)

  • Corrected some physics stats to match that of V55.
  • Actually fixed a desync with the hood.
  • Adjusted some of the radio behaviour to match the behavioural intent as seen in the code.

1.3.4 (29/05/2026)

  • Fixed ignition animation being uncancellable.

1.3.3 (28/05/2026)

  • Hopefully fixed the stupid fucking ignition animation this fucking time I'm so sick of this.

1.3.2 (28/05/2026)

  • Fixed missing shelf collider in the back.

1.3.1 (28/05/2026)

  • Fixed a bug with post-destruction of the car.

1.3.0 (27/05/2026)

From now on, I will be using Semantic versioning.

  • Added a "No Tree Destruction" config.
  • Lots of code-cleanup and optimisations.

1.2.4 (13/05/2026)

  • Fixed an extra-desync with the radio quality.
  • Radio-code cleanup.
  • Hopefully fixed high-speed collisions with players.

1.2.3 (12/05/2026)

  • Fixed some stuff with radio signal quality sync.
  • Tweaked some networking methods.

1.2.2 (10/05/2026)

  • Hopefully for the last time, fixed an issue with the player ignition animations. I'm so sick of these.

1.2.1 (09/05/2026)

  • Fixed issues with wheel-torque updating.

1.2.0 (07/05/2026)

  • Updated landmine related patching.

1.1.9 (02/05/2026)

  • Removed weed-killer patch.

1.1.8 (01/05/2026)

  • Fixed seats being uninteractable upon reload.

1.1.7 (28/04/2026)

  • Fixed a NullRef spam on the player-zones.
  • Fixed skidding effect RPC spam.

1.1.6 (24/04/2026)

  • Minor model tweaks.

1.1.5 (23/04/2026)

  • Slightly refactored ignition-key animation code to hopefully prevent desyncs.
  • Fixed ignition key animation and effects.

1.1.4 (20/04/2026)

  • Fixed changelog.
  • ImmersiveVisor compatibility (no on-screen rain when in storage compartment)
  • Updated README.
  • Fixed a Landmine patch error, apologies for this.
  • Fixed Wesleys Hurricane and Forsaken weather leaking into the truck.

1.1.3 (19/04/2026)

  • LethalMin support has been implemented.

1.1.2 (18/04/2026)

  • Updated manual references.

1.1.1 (18/04/2026)

  • Fixed missing friction material.
  • Removed useless inputs.

1.1.0 (14/04/2026)

  • Added Puma protection when in the back.
  • Radio fix.
  • Fixed dc issues while seated.

1.0.9 (12/04/2026)

  • Corrected changelog.
  • Now only the driver may die instead of passenger. This only happened in vanilla due to ownership change timing, but now this is intentional.
  • Fixed car appearing wrong way for clients on the magnet.

1.0.8 (12/04/2026)

  • Updated for V81. (fixed motion blur)
  • Added a "True v55" host-only config (on by default)

1.0.7 (31/03/2026)

  • Updated for V80.
  • Various physics adjustments.
  • Minor prefab tweaks.

1.0.6 (29/03/2026)

  • Fixed player-pusher (again, hopefully).

1.0.5 (29/03/2026)

  • Fixed host-passenger animation bug.
  • Various vehicle-effect tweaks.
  • Added a host-config to enable the right-sided chance. (off by default).

1.0.4 (26/03/2026)

  • Various model-tweaks.
  • Make sure you unload everything before going into orbit. You have been warned.
    • Your co-workers may also pay the price.
  • Fixed truck launching you if running into it from the side.

1.0.3 (24/03/2026)

  • Fixed patch name-spacing + adjusted sync intervals.

1.0.2 (24/03/2026)

  • Fixed some drivetrain sync problems + fixed the Cruiser being unable to run over employees.
  • Added a host-only config to enable the unused 'Baby-face' radio track (not copyright friendly, streamers beware!).

1.0.1 (24/03/2026)

  • Fixed some major issues regarding the vehicle player-zones.

1.0.0 (23/03/2026)

  • Initial Release.