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Sconeys-Gnomes-1.0.0 icon

Gnomes

Adds a unique new enemy to the game! Have you ever wanted gnomes? No? Then this is for you!

Date uploaded 2 years ago
Version 1.0.0
Download link Sconeys-Gnomes-1.0.0.zip
Downloads 218
Dependency string Sconeys-Gnomes-1.0.0

This mod requires the following mods to function

Evaisa-LethalLib-0.14.2 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.14.2
BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

Have you ever REALLY wanted to have gnomes in Lethal Company? No? That's okay, here they are anyway!

Gnomes!

Current Features:

One (1) Gnome enemy!

Enemies:

  • Gnomes.

Installation

  1. Install BepInEx.
  2. Run your game once with BepInEx installed to generate the necessary folders and files.
  3. Place mod file into the bepinex/plugins directory. Make sure that you have LethalLib installed.

4. get gnomed

The future of this mod:

  • Maybe at some point add more Gnome types(?)

Special thanks to:

  • The Lethal Company Modding Discord community, you guys have been incredibly helpful and patient with me!
  • You! (If you've downloaded this and supported me!), thank you for your interest!

Patch Notes:

Version 1.0.0

  • Added Gnomes.
  • Still Gnomes.

CHANGELOG

Patch Notes:

Version 1.0.0

  • Added Gnomes.
  • Still Gnomes.

Version 1.0.1

  • Fixed Gnome description.
  • Still Gnomes.

Version 1.1.1

  • Added the Gnome "item".
    • Spawns in the facility.
    • Still a Gnome.
    • Worth quite a bit!
    • Literally a living Gnome, still.
  • Still Gnomes.

Version 1.1.4

  • Small patch for Gnome item teleportation.
  • Still Gnomes.

Version 2.0.0

  • Gnomes will now only move when not being looked at. (this was at least 12 hours of work)
  • Gnomes will hide around corners, waiting for players to come past.
  • Gnomes are now properly multiplayer sync. (And should function with any amount of players)
  • More than one gnome can spawn at once.
  • Still Gnomes.

Version 2.0.1

  • Mod page update.

Version 2.0.2

  • Hopefully fixed issue with Gnome Item causing players to not be able to drop items.
  • Still Gnomes.

Version 2.0.3

  • Another fix for the Gnome item.
  • Still Gnomes.

Version 2.0.4

  • Gnome Item drop issue has been fixed.
  • Definitely, still Gnomes.

Version 2.1.7

  • New GNOME added. (Blue Gnome)
    • Only chases if a player looks at it.
    • The rest is up to you to find out. c:
  • Another Gnome Item fix.
  • When teleported by gnome, dropping items is now handled serverside.
  • New Method of teleporting players for Gnomes. (Thanks for the suggestion xilef992!)
  • MORE Gnomes.

Version 2.1.8

  • Fixed the mod description.

Version 2.1.10

  • Fixed mod description again.
  • Added the forgotten config for the spawnrate of the Blue Gnome.

Version 2.1.11

  • Fixed config for Blue Gnome.

Version 2.1.12

  • Fixed issue causing the Blue Gnome to spam the log.

Version 2.1.13

  • Fixed another bug with Blue Gnome.

Versoin 2.1.14

  • Hopefully fixed the null exception caused by Blue Gnome teleportation.

Version 2.1.15

  • Added V50 compatibility.

Version 2.1.18

  • Fixed Blue Gnome flashbang.
  • Fixed random line next to ship.
  • Fixed desync issues with a new random function.
  • Still gnomes.

Version 2.1.19

  • Fixed a bug where any player holding the gnome item would cause host to drop all items.
  • Still gnomes.

Version 2.1.20

  • Hopefully fixed the gnome item game breaking bug.
  • Still gnomes.

Version 2.1.21

  • Disabled the flashbang gnome until fixed.
  • Still gnomes.