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| Date uploaded | 2 years ago |
| Version | 1.2.0 |
| Download link | SeasideProject-Orion-1.2.0.zip |
| Downloads | 115 |
| Dependency string | SeasideProject-Orion-1.2.0 |
This mod requires the following mods to function
HolographicWings-LethalExpansion
Large game expansion with SDK support and a plenty of features.
Preferred version: 1.3.18BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Orion Status Report
The Church (photo taken by Drone-6)
Orion Scrap Retrieval Program
Objective: Secure valuable scraps, focusing on the abandoned church.
Status: Reports indicate scattered scraps within Orion's broken structures, with a concentration in the hazardous church.
Terrain Analysis: Orion's vast desert landscape presents challenges, including uneven ground on the lunar surface demanding careful navigation and deteriorating structures posing risks during exploration. Frequent and sudden sandstorms can reduce visibility and hinder movement. The relentless, burning sun adds an additional environmental challenge.
Hazards:
Abandoned Church Interior: The church structure may exhibit compromised integrity, necessitating cautious exploration. Dim lighting within the church may impede operations, requiring specialized visibility aids. Reports suggest the presence of individuals, taken over by a mysterious mask, posing an unforeseen threat during scrap retrieval.
Surrounding Environment: Colossal sandworms roam the lunar surface, leaving unpredictable trails. Stone giants, massive dogs, and masked individuals under the influence of a mysterious mask patrol intermittently, adding an element of unpredictability. The relentless heat from the burning sun further intensifies the environmental hazards.
Conclusion: Retrieving scraps within the church poses a multifaceted challenge, demanding meticulous planning and a highly skilled team. Success hinges on strategic navigation and proactive mitigation of potential hazards.
End of Report
The internal name is '43 Orion' (for modded interiors).
If you want to give feedback, you can use my github page or discord (Go to mod-releases and look for Orion / Aquatis).
Check out my newest planet Aquatis or download the modpack.
Want to support me? Buy me a coffee ❤️.
Want to create your own moon? Tutorials are here.
CHANGELOG
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1.2.0
- Increased cost 650 > 800
- Decreased Factory Size 2.5 > 2.4
- Indoor/Outdoor Enemies spawn later in the day
- Added a wiki
- Added a planet preview
- Added some subtle post processing
- Fixed dropship landing in the ground
- Fixed the navmesh
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1.1.4
- Disabled Eclipsed Weather
- Disabled Rainy Weather
- Disabled Stormy Weather
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1.1.3
- Added back the second fire exit (it didn't work)
- Fixed clipping issue
- Enemies spawn a bit later
- Removed templatemod as dependency
- Added internal name to description
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1.1.2
- Temporarily disabled the second fire exit to hopefully fix compatibility with modded interiors
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1.1.1
- New link to tutorials
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1.1.0
- Changed ship position
- Terrain changes
- Added some props
- Giant spawnrate increased
- Enemies can spawn earlier
-
1.0.3
- Updated terminal description
- Updated modpage description
- Increased price 500 > 650 to better reflect the moons difficulty
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1.0.2
- More enemies can spawn
- Enemies can spawn earlier
- More sandworms (drop and run!)
- Factory size increased 2.2 > 2.5
- Fixed weird shadows cast by doors
- More scrap spawns
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1.0.1
- Small performance optimization
- It no longer rains inside.
- Added some props
- Adjusted buildings around Entrance C
- Increased facility size 2.0 > 2.2
- Increased price 300 > 500
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1.0.0
Massive rebuild. Everything has changed.