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HDLethalCompany
[FIXED] Simple mod that adds the ability to increase Resolution Scale, enable SMAA and disable Post-Processing and Volumetric Fog
By Sligili
| Date uploaded | 2 years ago |
| Version | 1.1.0 |
| Download link | Sligili-HDLethalCompany-1.1.0.zip |
| Downloads | 515 |
| Dependency string | Sligili-HDLethalCompany-1.1.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
HDLethalCompany V1.1.0 - Sligili
** INSTALLATION Extract on the main folder
** CONFIGURATION Open the HDLethalCompany.cfg file located on BepInEx/config. Edit the values there.
- Resolution Scale Multiplier: Set "value" to any number that goes from "1.000" to "3.000", 1.000 outputting 860x520 (Vanilla resolution) and 3.000 outputting 2580x1560 (Max resolution before the game starts breaking).
- Post Processing: Set "EnablePP" to "true" or "false", disables the HDRP Custom Pass, therefore disabling the colorgrading.
- Volumetric Fog: Set "EnableFOG to "true" or "false", disables the HDRP Volumetric Fog, heavily affecting gameplay for obvious reasons.
- Anti-Aliasing: Set "EnableAA" to "true" or "false, enables Unity's Built-in SMAA.
** CHANGELOG
v1.1.0
- Fixed scanner elements anchors not scaling correctly with the resolution