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| Date uploaded | 3 weeks ago |
| Version | 0.6.1 |
| Download link | Smxrez-SimpleScrap-0.6.1.zip |
| Downloads | 149 |
| Dependency string | Smxrez-SimpleScrap-0.6.1 |
This mod requires the following mods to function
IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v81 Compatible)
Preferred version: 1.7.5README
SimpleScrap
SimpleScrap is a vanilla-like scrap pack that currently adds 15 new scrap with more to come in the future.
Feedback/Bugs? Use the thread in the LCModding Discord.
Preview
| Image | Name | Value | Weight | 2-Handed? | Conductive? | Internal name | Extra info |
|---|---|---|---|---|---|---|---|
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Fragile china | 62-90 | 6 | No | No | ChinaItem | When dropped it has a 16% chance to shatter, turning into 1 of 3 Broken china variants |
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Broken china | 31-45 | 2 | No | No | ChinabrokeItem, ChinabrokehandleItem, ChinabroketopItem | N/A |
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Dog bowl | 38-55 | 0 | No | No | DogbowlEI | Has spawn weights relative to the weight of eyeless dogs on the moon. |
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Can opener | 22-46 | 4 | No | Yes | CanOpenerItem | N/A |
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Olive oil | 36-55 | 6 | No | No | OliveOilItem | N/A |
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Checkerboard | 36-64 | 2 | No | No | CheckerboardItem | N/A |
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Copper spool | 28-48 | 0 | No | No | Copperspoolitem | N/A |
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Hand bell | 34-56 | 6 | No | Yes | SmallbellItem | Can be used to play a ding. |
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Fertilizer bag | 67-76 | 23 | Yes | No | FertilizerbagItem | Takes up half the screen when holding. |
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Knife block | 45-66 | 7 | No | Yes | KnifeblockItem | N/A |
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Pack of food | 56-69 | 15 | Yes | No | CanpackItem | N/A |
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Food can | 20-28 | 0 | No | No | CanItem | N/A |
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Rodent Cage | 37-44 | 10 | Yes | Yes | RodentItem | N/A |
Credits
Monty - Feedback / Input
Pacoito/mborsh/XU/Sniper/Generic/Wesley - Unity help
Debbicar - Readme images
Robotical1027 - Concept art for some of the scrap
CHANGELOG
0.7.0
- Improved Fertilizer bag holding in 3rd person
- Fertilizer bag now takes up slightly more of the screen
- Improved Checkerboard holding
- Can opener max value 46 -> 38
- Can opener min value 22 -> 20
- Dog bowl max value 55 -> 42
- Dog bowl min value 38 -> 26
- Knife block max value 66 -> 58
- Knife block min value 45 -> 42
- Knife block weight 7 -> 12
- Olive oil max value 65 -> 52
- Olive oil min value 36 -> 32
- Olive oil weight 6 -> 0
- Fertilizer bag max value 76 -> 70
- Fertilizer bag min value 67 -> 56
0.6.6
- Fixed several scraps having their spawn weights missing from the asset bundle
0.6.5
- Fixed China having a broken audio source (this resulted in it audio playing globally)
0.6.4
- Improved Fertilizer bag texture
- Improved Pack of food model and slightly improved texture
0.6.3
- Removed "Clink" audio from Knife block'
- Removed the "food" inside of the food can
- Adjusted holding positioning for food can
- Added scrap weight for some of Lunar Lights moons
- Added moon support section to the readme
0.6.2
- Added "Clink" audios (aka the sfx you hear when moving with some scraps) to the following scrap: Rodent Cage, Knife block, Olive oil, Dog bowl, Fertilizer bag
- Reduced the amount of food in the dog bowl
- Slight readme improvements
0.6.1
- Reduced the saturation of most items by 20-30% (Mod icon has not been updated as I want it to pop)
- Added scrap weight for some of beanie's moons
- Improved new scrap readme images (thanks debbicar)
0.6.0
- Added Fragile china
- Added Broken china with 3 variants
- Added Can opener
- Added Olive oil bottle
- Added Dog bowl
- Added JLL Dependancy
- Reduced scan node hitbox size by 20% across all scraps (should make it less likely to encounter issues where you cant scan the item)
- Disabled the ability to inspect all scrap
- Fixed small model error with copper spool
- Readme fix
- Checkerboard now has 7 spawn weight if the interior is a mansion
- Rodent cage now has 7 spawn weight if the interior is mineshaft
- Reduced Can adamance weight 50 -> 40
- Reduced Can pack adamance weight 35 -> 30
- Added support for Seichi
- Reduced Fertilizer bag spawn weight on court 17 -> 12
0.5.6
I am so so sorry for the update spam a bunch of issues were brought to my attention after I released the mod and I wanted to get fixes out as fast as possible
- Remembered to add credit for the concept artist
0.5.5
- Fixed can being scanable when held by a player I think???
- Fixed misc audio issues
0.5.4
- Fixed previous update breaking checkerboard held item placement (Hopefully the last update for today)
0.5.3
- Made checkerboard 1 handed
- Reduced min and max value of checkerboard by 4
0.5.2
- Improved readme images (thanks debbicar)
0.5.1
- Fixed some items having a battery
- Fixed some scraps being loud as fuckkkk
- Added internal name for scraps in readme
- Added more support for some of monty's moons
0.5.0
- Release













