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105 Timbrance
A valley, (mostly) vanilla-esque moon.
| Date uploaded | a year ago |
| Version | 0.1.7 |
| Download link | Sniper1_1-105_Timbrance-0.1.7.zip |
| Downloads | 4355 |
| Dependency string | Sniper1_1-105_Timbrance-0.1.7 |
This mod requires the following mods to function
IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v81 Compatible)
Preferred version: 1.7.7AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Preferred version: 3.13.1ScienceBird-Universal_Radar
Improved, dynamic, and configurable contour maps (and more) for every moon.
Preferred version: 1.2.4README
105_Timbrance
Adds a valley (mostly) vanilla-like moon to Lethal Company. (Discord link)
105 Timbrance (Cost: 60, Risk: B+)
POPULATION: Abandoned
CONDITIONS: An abandoned bunker in the woods.
FAUNA: Diverse.![]()
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Credits
- Water asset
- Voxx for TerraMesh tool.
- The developers of this mod's dependencies as it literally could not exist without them.
- Audio Knight on YouTube for a handy starting tutorial.
- Nomnomab's project patcher to access vanilla LC through Unity.
- Those that helped provide information on the modding Discord, mainly through the LethalLevelLoader Discord and Dev-moons channel.
- Debugging tools like Imperium and UnityExplorer.
- Thunderstore for hosting this mod as I wouldn't know how to distribute without it.
CHANGELOG
Version 1.0.4
- Fixed main entrance door slightly clipping into frame.
- Minor audio tweaks.
- Removed DawnLib dependency for now, instead using LLL's footstep registration system.
- Removed Moon_Day_Speed_Multiplier_Patcher since LLL fixes it natively now.
Version 1.0.3
- Fish != Jesus.
Version 1.0.2
- VR support (Apparently this is something we have to do. I don't have the hardware to test).
- Did something with diffusion profiles (Might make vegitation look better).
Version 1.0.1
- Updated for V81.
- Added DawnLib dependency for footstep system.
- Fish.
Version 1.0.0
- Updated README.
- Visual enhancements.
Version 0.1.10
- Fixed how trees break.
Version 0.1.9
- Added Universal Radar as a dependency because I forgot to do it earlier.
Version 0.1.8
- Added moon video.
- Changed box mesh.
- Tweaked one fire exit building.
- Tweaked dock.
- Added Giant Sapsucker spawn.
Version 0.1.7
- Icon updated.
Version 0.1.6
- Readme pics.
Version 0.1.5
- Removed an object I was using for a position reference. Oops.
Version 0.1.4
- Dock more cruiser accessible.
Version 0.1.3
- Flattened underside of river to allow better compatability with Biodiversity. (Thanks for helping me figure out how to do that)
Version 0.1.2
- Update to README.
- Added Moon_Day_Speed_Multiplier_Patcher and AutoScroll as dependencies.
- Converted terrain to mesh to fix graphical issues (Thanks Voxx!)
Version 0.1.1
- Added JLL as a dependeny.
Version 0.1.0
- Initial standalone upload.
