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Sniper1_1-69_Phuket-0.1.2 icon

69 Phuket

A swampy, (mostly) vanilla-esque moon.

Date uploaded 2 years ago
Version 0.1.2
Download link Sniper1_1-69_Phuket-0.1.2.zip
Downloads 12364
Dependency string Sniper1_1-69_Phuket-0.1.2

This mod requires the following mods to function

IAmBatby-LethalLevelLoader-1.7.7 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v81 Compatible)

Preferred version: 1.7.7
AudioKnight-StarlancerAIFix-3.13.1 icon
AudioKnight-StarlancerAIFix

Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!

Preferred version: 3.13.1
JacobG5-JLL-1.10.1 icon
JacobG5-JLL

Jacob's Lethal Libraries - For Jacob's Mods

Preferred version: 1.10.1
mrov-AutoScroll-0.0.1 icon
mrov-AutoScroll

A mod for enabling auto-scrolling of ship screen's text.

Preferred version: 0.0.1
ScienceBird-Universal_Radar-1.2.4 icon
ScienceBird-Universal_Radar

Improved, dynamic, and configurable contour maps (and more) for every moon.

Preferred version: 1.2.4

README

69_Phuket

Adds a swampy (mostly) vanilla-like moon to Lethal Company. (Discord link)

69 Phuket (Cost: 0, Risk: D)

POPULATION: Lost
CONDITIONS: Swampy
FAUNA: Ecosystem supports various wildlife. View of quicksand and facility

Credits

CHANGELOG


Version 1.0.3

  • Fixed main entrance door slightly clipping into frame.
  • Minor audio tweaks.
  • Removed DawnLib dependency for now, instead using LLL's footstep registration system.
  • Removed Moon_Day_Speed_Multiplier_Patcher since LLL fixes it natively now.

Version 1.0.2

  • VR support (Apparently this is something we have to do. I don't have the hardware to test).
  • Did something with diffusion profiles (Might make vegitation look better).

Version 1.0.1

  • Updated for V81.
  • Added DawnLib dependency for footstep system.

Version 1.0.0

  • Updated README.
  • Visual enhancements.
  • Description tweak.

Version 0.1.9

  • Fixed how trees break.

Version 0.1.8

  • Added Universal Radar as a dependency because I forgot to do it earlier.

Version 0.1.7

  • Added Giant Sapsucker spawn.
  • Added moon video.
  • Some tree tweaks.
  • Changed box mesh.

Version 0.1.6

  • Tweaked water/terrain to hopefully fix some odd collision with ice from LethalElementsBeta.
  • Added randomly placed bushes outside and inside (both configurable, both default:true).
  • Added randomly placed Mimckets outside and inside (both configurable, both default:true).
  • Added randomly placed Light Locusts outside and inside at night (both configurable, both default:true).
  • Decorated cabins.
  • Decorated facility a bit.
  • Tweaked water bridge durrability. It's a bit weaker, and to compensate the ladders have been shifted a bit closer.

Version 0.1.5

  • Icon updated.

Version 0.1.4

  • Readme pics.

Version 0.1.3


Version 0.1.2

  • Update to README.
  • Added Moon_Day_Speed_Multiplier_Patcher and AutoScroll as dependencies.
  • Converted terrain to mesh to fix graphical issues (Thanks Voxx!)

Version 0.1.1

  • Added JLL as a dependeny.

Version 0.1.0

  • Initial standalone upload.