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Sniper1_1-88_Rorm-0.1.2 icon

88 Rorm

A wasteland, (mostly) vanilla-esque moon.

Date uploaded 2 years ago
Version 0.1.2
Download link Sniper1_1-88_Rorm-0.1.2.zip
Downloads 2712
Dependency string Sniper1_1-88_Rorm-0.1.2

This mod requires the following mods to function

IAmBatby-LethalLevelLoader-1.7.7 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v81 Compatible)

Preferred version: 1.7.7
AudioKnight-StarlancerAIFix-3.13.1 icon
AudioKnight-StarlancerAIFix

Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!

Preferred version: 3.13.1
JacobG5-JLL-1.10.1 icon
JacobG5-JLL

Jacob's Lethal Libraries - For Jacob's Mods

Preferred version: 1.10.1
mrov-AutoScroll-0.0.1 icon
mrov-AutoScroll

A mod for enabling auto-scrolling of ship screen's text.

Preferred version: 0.0.1
ScienceBird-Universal_Radar-1.2.4 icon
ScienceBird-Universal_Radar

Improved, dynamic, and configurable contour maps (and more) for every moon.

Preferred version: 1.2.4

README

88_Rorm

Adds a wasteland (mostly) vanilla-like moon to Lethal Company. (Discord link)

88 Rorm (Cost: 1, Risk: B+)

POPULATION: Burried
CONDITIONS: Abandoned after a series of earthquakes.
FAUNA: Dominated by a few species. View of facility from ship

Credits

CHANGELOG


Version 1.0.3

  • Fixed main entrance door slightly clipping into frame.
  • Removed DawnLib dependency for now, instead using LLL's footstep registration system.
  • Removed Moon_Day_Speed_Multiplier_Patcher since LLL fixes it natively now.

Version 1.0.2

  • VR support (Apparently this is something we have to do. I don't have the hardware to test).
  • Did something with diffusion profiles (Might make vegitation look better).

Version 1.0.1

  • Updated for V81.
  • Added DawnLib dependency for footstep system.

Version 1.0.0

  • Updated README.
  • Uh... I think I tweaked the charger particles and something internal? Don't really remember.

Version 0.1.10

  • Added Universal Radar as a dependency because I forgot to do it earlier.

Version 0.1.9

  • Added moon video.
  • More decor.
  • Changed box mesh.

Version 0.1.8

  • Decorated.
  • Gave train tracks some collision.
  • Added 3 configs for extra worm spawns (each adds an extra 3 worm spawns, only one defaults to true).

Version 0.1.7

  • Icon updated.

Version 0.1.6

  • Readme pics.

Version 0.1.5

  • More compatibility with v0xx's LethalElements (confirmed with the Beta version).

Version 0.1.4

  • Removed collision on a puddle.

Version 0.1.3

  • Added scaffolding near fire exit.
  • Dust storm effect now resumes when exiting fire exit.

Version 0.1.2

  • Update to README.
  • Added Moon_Day_Speed_Multiplier_Patcher and AutoScroll as dependencies.
  • Converted terrain to mesh to fix graphical issues (Thanks Voxx!)
  • Type faster on the keyboards!

Version 0.1.1

  • Added JLL as a dependeny.

Version 0.1.0

  • Initial standalone upload.