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Soul_Rayner-Site112-1.0.0 icon

Site112

SCP like interior

Date uploaded 4 months ago
Version 1.0.0
Download link Soul_Rayner-Site112-1.0.0.zip
Downloads 42
Dependency string Soul_Rayner-Site112-1.0.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
IAmBatby-LethalLevelLoader-1.3.10 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.3.10
Alice-DungeonGenerationPlus-1.4.1 icon
Alice-DungeonGenerationPlus

API to expand the compatibilities of Lethal Company's dungeon generation

Preferred version: 1.4.1

README

## Site 112

- SCP like interior

- More common on Rend, Dine and Titan

## Issues

Issues will be added here if someone tells me the problem via my discord (Feedback section)

## Feedback

To contact me, here is my discord : soul_rayner

## Roadmap

- Add a second floor (like HCZ with a checkpoint)

- Add more props

- Make better tiles, i know some of my tile connections are bad

## Thanks to

- Zeekerss for making Lethal Company

- IAmBatby for creating LethalLevelLoader

- Alice for creating DungeonGenerationPlus ( very good dungeon generation )

- giosuel for creating Imperium

- Thunderstore for hosting my mod

- MrKixcat for helping me make this interior, without him I would surely have abandoned this mod

- Azrod_Sama for playing the role of radio by playing Osu!

CHANGELOG

1.1.2

  • Fixed missing doorway in the large lootroom (locker room)

1.1.1

  • Another little change to the main to generate the dungeon better

1.1.0

  • Reworked the main to generate the dungeon better (just a small change, you won’t notice the change in the main)
  • All wall as been changed to plane instead of block
  • Ennemies should walk in the dungeon without stuck un a wall
  • You should see correctly all tiles in the map
  • Although the dungeon is supposed to be larger, there is a significant loss of FPS, so I reduced the light and switched to spot.

1.0.4

  • Reduce light range because its too bright

1.0.3

  • Bug fixes :

fixed the shelf had no collisions

fixed the items on the shelves that could not be grabbed

fixed the enemies that could pass through the walls

1.0.0

  • Initial release