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Goofy Sounds
Replaces many sounds in the game to be silly. I made this mod mostly for friends and out of my own interest, but I hope you enjoy it too!
By SpiritWolf
| Date uploaded | 2 years ago |
| Version | 1.1.2 |
| Download link | SpiritWolf-Goofy_Sounds-1.1.2.zip |
| Downloads | 807 |
| Dependency string | SpiritWolf-Goofy_Sounds-1.1.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Clementinise-CustomSounds
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Preferred version: 2.3.2no00ob-LCSoundTool
Let's you easily load audio files, replace in game audio, send audio over the network and log any audio playback into console.
Preferred version: 1.5.1README
# Goofy Sounds - Replaces many in game sounds with references or funnier versions
- Some sounds are slightly choppy.
## Features - Sound changes for the following: - Company bell, and monster attacking - Cash register use sound - Ghost girl breathing - Bracken neck snap - Critical injury state - Dropping metal objects - Terminal exit/enter - Flashbangs - Bracken seen sounds - Spore Lizard alert - Jester Wind up and scream - Stormy weather lightning strikes - Spotted by thumper - Wearing a mask - Mine triggering and detonation - Shovel hits - Bunker spider sounds - Creature walking sounds - Nutcracker turns - Turret sounds - Being damaged
- and more minor ones.
IN YOUR MOD MANAGER, PLEASE FOLLOW THESE STEPS, AS OF 1/19/24 THIS IS THE ONLY WAY THE MOD WORKS RIGHT NOW
Config Editor>Bepinex.cfg>Set HideManagerGameObject to "true"
CHANGELOG
1.2.5 (2/6/25
- Barber is now very fleshed out
- Door sounds changed again- both types now included
1.2.4 (2/3/25)
- Changed jester's audio
- Most door sounds changed
- Old bird brainwashing sounds completed
1.2.3 (1/30/25)
- Changed some old bird sounds
- Barber changed
- One boombox music changed
1.2.2 (1/29/25)
- Fixed and removed some non functional sounds
- Changed turret
1.2.1 (1/29/25)
- Changed volumes of some more sounds
1.2 (1/29/25)
- Added 40+ New sounds
- Butler SFX Mostly Overhauled
- Sound volume levels changed
- Death sounds for most instances
- Changed some older sounds
- All .wav sound files converted to .ogg, heavily optimizing downloads and the mod in general
1.1.8 (2/21/24)
- Edited audio source folders to hopefully make jester and eyeless dog sounds seperate
- Created Goofy_Sounds_LITE
1.1.7 (1/24/24)
- README Audited
- Fixed the Forest Giant also asking what the fuck you said to it, you little shit, and is now exclusive to the Eyeless Dog
- Fixed the Eyeless Dogs sometimes randomly using the jester ambience scream
- More Ambience
- Coil head steps changed
- Hoarding bug walk/skitter changed
1.1.6 (1/24/24)
- SlimeIdle.mp3 changed to .wav (again) vvv
1.1.5 (1/24/24)
- IntroCompanySpeech.wav was the wrong file type (previously mp4)
1.1.4 (1/21/24)
- Removed some audio source folders that literally did nothing other than make everything slightly more complicated
1.1.3 (1/20/24)
- Modified the percent value of some files (metal pipe, ambience sounds) so they're less of a nuissance and more of a nuance [through testing I may further change these values]
- Fixed the name of an ambience noise so it actually exists in CustomSounds
- Added a sound for the terminal typo error (115 total sounds now)
- Added a sound for jumping
- Added sounds to starting the ship
- Changelog now reads Latest->Earliest
- Modified some nutcracker SFX to be louder
1.1.2 (1/20/24)
- Now logging dates of changes in Changelog
- Added audio sources to some thing so sounds do not overlap
1.1.1 (1/19/24)
- Hopefully fixed the baldi's basics principle whistle ambience being the only one that plays
- Added two more ambience sounds on top of that (106 total sounds now)
- Increased the volume on flashbang related noises
1.1.0
- Changed README due to current situation with CustomsSounds (1/19/24)
- New icon!
- More sounds! (104 total sounds now)
- Changed the hoarding bug fly passive sound to the "cry" sound so there is ambient noise once the voiceline is finished
- Added in the sound for ButtonPress1_0 so the game hopefully differentiates both and doesn't play "Oh my gawd" evertime a door is opened
- Changed dropship music to a trap version
- Changed "Great asset song"
- Changed SlimeIdle
- Added ShotgunReload sound variation for ShotgunReloadNutcracker
- and more I most likely forgot about
1.0.9
- Fixed changelog formatting for version 1.0.5
- Fixed nutcracker alert sfx (19%) name so it was formatted correctly
- Updated README so people can get the mod to work
1.0.8
- More sounds! (94 total sounds now)
- More nutcracker sounds
- Manticoil (birds) scare noises
- Hoarding/Loot bug completely changed
- Added boombox songs (personal preferences, sorry if you dont like them)
- and more I most likely forgot about
- Including sound totals in changelog now!
1.0.7
- Changelog formatting should be cleaner
- Reuploaded to be more friendly to manual downloaders
1.0.6
- added mechanical doors SFX
1.0.5
- Added some Undertale SFX to spore lizard, space ejection, leveling up and down
1.0.4
- Reupload, because I thought the mod was bugged (CustomSounds was just having a heart attack)
1.0.3
- Replaced some ambient sounds
- Replaced Deadline alarm sound
- Replaced the sound for snare fleas dropping on your head
- Nutcracker death sound replaced
1.0.2
- Added the changelog!
- Cleaned up the shovel bonk
- increased volume of thumper alert
- fixed file name with turret deactivation (previously "TurrectDeactivation")
- Added boot menu sound ('oh my god')
- Removed the mute terminal key sounds in a previous attempt to prevent dysfunctional audio (which didn't work)
1.0.1
- Audio files were not seperate and made the mod moot. Fixed so mod actually works
1.0.0 Release! (1/17/24)
- Read README