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SpookyBuddy-MapImprovements-0.9.3 icon

MapImprovements

Improvements to the various Moons. Can be used as a tool to create improvements for custom moons too.

Date uploaded a year ago
Version 0.9.3
Download link SpookyBuddy-MapImprovements-0.9.3.zip
Downloads 10198
Dependency string SpookyBuddy-MapImprovements-0.9.3

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
IAmBatby-LethalLevelLoader-1.3.13 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.3.13

README

Map Improvements - BETA

Spice up the boring moons with these edits! Random improvements applied to the moon when you land can change up the environment. Ranging from simple environmental details, to completely new areas and even Fire Exits! The system even allows for edits to Custom Moons!
Customizable Configs allow for control of which Improvements can spawn and how!

If you have suggestions for improvements, post them here.

Currently a work in progress, and accepting suggestions for the other moons over on the Github

Screenshots:

Assurance
A
Improvements to Assurance Improvements to Assurance Improvements to Assurance
B
Improvements to Assurance Improvements to Assurance Improvements to Assurance
C
Improvements to Assurance Improvements to Assurance Improvements to Assurance
Vow
A
Improvements to Vow Improvements to Vow Improvements to Vow
Improvements to Vow Improvements to Vow
B
Improvements to Vow Improvements to Vow Improvements to Vow
Improvements to Vow Improvements to Vow
C
Improvements to Vow Improvements to Vow Improvements to Vow Improvements to Vow
Adamance
A
Improvements to Adamance Improvements to Adamance Improvements to Adamance Improvements to Adamance
B
Improvements to Adamance Improvements to Adamance Improvements to Adamance Improvements to Adamance
C
Improvements to Adamance Improvements to Adamance Improvements to Adamance Improvements to Adamance
Dine
A
Improvements to Dine Improvements to Dine Improvements to Dine
B
Improvements to Dine Improvements to Dine Improvements to Dine
C
Improvements to Dine Improvements to Dine Improvements to Dine Improvements to Dine
Artifice
A
Improvements to Artifice Improvements to Artifice
B
Improvements to Artifice Improvements to Artifice Improvements to Artifice Improvements to Artifice
C
Improvements to Artifice Improvements to Artifice Improvements to Artifice Improvements to Artifice
Improvements to Artifice Improvements to Artifice Improvements to Artifice Improvements to Artifice

Tutorial for creating your own Map Improvements can be found on the Github page here.

Recommended Config Settings:

These are the settings that I personally use. However you can set them however you like, as almost all of them are non-conflicting. Read their destriptions and play around with them until it is to your liking.

  • Experimentation:
    • TBD
  • Assurance:
    • A: Enabled
    • B: Enabled
    • C: Enabled
  • Vow:
    • A: Always
    • B: RandomC
    • C: RandomB
  • Offense:
    • TBD
  • March:
    • TBD
  • Adamance:
    • A: RandomC
    • B: RandomC
    • C: RandomAny
  • Rend:
    • TBD
  • Dine:
    • A: Always
    • B: RandomC
    • C: RandomB
  • Titan:
    • TBD
  • Embrion:
    • TBD
  • Artifice:
    • A: Always
    • B: RandomC
    • C: RandomB
  • Company Building:
    • A: Always
    • B: Enabled
    • C: TBD

CHANGELOG

0.9.8

New

  • Added March Improvements
    • Make the entrances into larger facilities
    • Adds more environmental detailing & hazards
    • Makes the terrain more unique & adds another Fire Exit, as if there aren't already enough

Fixes

  • Creeper Vine shadows
  • Embrion B & C cave lights properly turn off
  • Override odds spawn order randomized
  • Compat with ArtificeBlizzard
  • Vow A minor fixes
  • Optimizations to:
    • Dine A
    • Dine B
    • Dine C

0.9.7

New

  • Better water material
  • Added Override Odds config for flat rate of every combination
  • All outside lights are now powered by the Apparatus

Fixes

  • Fixed multiple Fire Exits breaking while having multiple Improvements set to Always
  • Optimizations to:
    • Artifice A
    • Artifice B
    • Artifice C
    • Company A
    • Dine A
    • Embrion A
    • Embrion B
    • Embrion C
    • Experimentation A
    • Vow A
  • Artifice A minor fixes
  • Artifice B minor changes
  • Artifice C minor fixes
  • Assurance A minor fix
  • Embrion A minor fixes
  • Embrion B minor fixes
  • Embrion C minor fixes
  • Experimentation A minor changes
  • Experimentation C minor fixes
  • Fixes for Lethal Elements
    • Heatwave on Experimentation A & Embrion A/B/C
    • Water on Artifice C
  • Fixes for Rebalanced Moons
    • Visual compatibility for Rebalanced Moons' Offense, Embrion & Artifice
    • Navigation fixes for Vow, Offense, Dine & Artifice
    • Artifice C Fire Exit fixed
    • Dine B minor fixes
    • Embrion A minor fixes
    • Dopadream's patches for Rebalanced & Chameleon compatibility

Custom Moon Improvements

  • Reverb Trigger can be given a bool to mark as interior lighting
  • Added Kill Trigger adjustment option
  • Added Hazard adjustment option

0.9.6

New

  • Full detailed list of every improvement made included
  • Added Embrion Improvements
    • Replace that ugly generic facility building with a more unique and better integrated design
    • A new Fire Exit to the left of the Facility
    • Expand the play area to the right, and add another Fire Exit behind the Facility

Fixes

  • Experimentation doors returned & rain inside fixed

Custom Moon Improvements

  • All Improvements now require an _

0.9.5

New

  • Tonight We Dine compatibility
  • Added Offense Improvements
    • Explore the far end of the moon with a new Fire Exit
    • Explore behind the Facility with a new expansion to the map
    • New decor and parkour to the map, as well as fixing navigation

Fixes

  • RandomAll now uses different seeds for each object
  • Rebalanced Moons scene specific compatibility
  • Experimentation C dropship position fixed
  • Minor Dine tweaks
  • Minor Adamance tweaks

0.9.4

New

  • Added RandomAll config setting
  • Added Chameleon compatibility
  • Added Experimentation Improvements
    • Access the original building interior
    • Patch that pesky hole in the wall with a second Fire Exit
    • New hill to allow the Cruiser and enemies up to the building
  • Added Company C
    • Adds small details to beneath the Company Building

Fixes

  • Each Improvement now has preset default configs following my recommended settings
  • Config Basics now ! Basics ! to be first in alphabetical listing for tutorial
  • Fixed small details on Artifice
  • Modified Dine to be compatible with TonightWeDine
  • Fixed Dine issue with RebalancedMoons compatibility
  • Fixed small details on Dine
  • Removed some useless logging

Custom Moon Improvements

  • Added default config setting
  • Fixed error when moving fire exits

0.9.3

Fixes

  • Renamed all improvements from 0 1 2 to A B C for parity with Config settings
  • Searches all plugins folders for improvement files
  • Added error catch when unable to find an untagged object
  • Modified Adamance to be compatible with Rebalanced Moons
  • Modified Dine to be compatible with Rebalanced Moons
  • Modified Company Building to be compatible with Lethal Casino

Custom Moon Improvements

  • Added in reverb trigger adjustment option
  • Added in global option for applying transforms
  • Fixed issue reading in rotation and scale from custom moon improvements

0.9.2

  • Fixed Config desync

0.9.1

  • Added LethalLevelLoader as dependency for multiple fire exits
  • Moved spawning forward in execution to ensure Lethal Level Loader can always detect added fire exits

0.9.0

  • Public Beta Release
  • Improvements for:
    • Adamance
    • Artifice
    • Assurance
    • Company Building
    • Dine
    • Vow