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| Date uploaded | 2 years ago |
| Version | 1.0.0 |
| Download link | SpookyBuddy-SpikeTrapFixes-1.0.0.zip |
| Downloads | 457 |
| Dependency string | SpookyBuddy-SpikeTrapFixes-1.0.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Annoyed by those pesky Spike Traps and how fast they can be sometimes?
Hate the inconsistancies between them and the other traps being scanable?
Well I have the solution for you! This mod will limit the Spike Trap's slam intervals to more reasonable levels, as well as adding a scan node to alert you of them in advance!
The base game time range can be anywhere from 0.71 - 26.9 seconds, but this mod provides customizable config settings to control that range. Default settings are 1.5 seconds to 27 seconds.
Also allows for customization of the scan node settings, including range, moving with the trap, and turning them off completely.
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CHANGELOG
1.2.0
- Fixed Null Audio Clip
1.1.2
- Fixed dependency error
1.1.1
- Corrected dependencies
1.1.0
- Added setting to enable/disable mod
- Added setting to enable/disable spike traps
- Added setting to limit what types of spike traps spawn
- Added setting to enable/disable slam interval clamp
- Default max interval 26 -> 25
- Adjusted config descriptions
- Improved logging
1.0.0
- Spike Trap scan node to match Turrets and Landmines
- Clamp slam intervals to more reasonable times
- Customizable configs

